Stolen Fate: Twin Destinies of the Starlit Sentinel, Ignite!
Pathfinder 2e | Campaign
About the adventure
"Stop right there, thief of destiny! In the name of the zodiac and our free will, I'll capture your cards and seal your fate! Shining Starlight Unerring Arrow!" In the far reaches of the multiverse, someone shuffles a deck, and lays out the first spread in a reading that will seal fate forever. In doing so, prophecy will live again... and the free will of all will die, subjugated under those who hold the cards. Forces unforeseen have scattered these cards all across the world, to be discovered among places and people touched by their own destiny. People like you, who know that destiny is to be seized. You grew up captivated by tales of bygone heroes–ordinary people who made a wish upon a zodiac star, and who answered its call when it made them their emissaries: "Starlit Sentinels." They would live among their precious homes and loved ones by day, then transform into and protect those same communities under the light of the stars. You've followed their agents' examples, carving out a heroic destiny of your own as you've made your way in the world. And now, a card of destiny floats into your possession, twinkling with a trinket of captured starlight. Perhaps your greatest wish has been granted, after all... 💫 Assume a magical whatever-you-identify-as alter ego! 👿 Shower hideous monsters in cleansing starlight! 🫶 Draw strength from your relationships! ♥️ Nudge the cards of fate in your favor! ⚖️ Balance conflicting fates and lives! 🗺️ Make your mark across the world!
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
◆ Progress: Book 2, Chapter 1, party level 14. ◆ Party Composition: ⋄⋄ Starlight Archer: Morian Lynx, elf wizard (runelord of greed) & witch (devourer of decay, seneschal); familiar sage ⋄⋄ Starlight Dog: Luminara, yaoguai naari monk (monastic archer) & cleric (of Ragathiel, cloistered); medic, eldritch archer ⋄⋄ Starlight Ox: Ko, human hungerseed champion (of Iomedae, justice) & summoner (angel eidolon); mauler ⋄⋄ Starlight Sovereign Dragon: Solvane, human cleric animist (liturgist) & ranger (vindicator); cleric multiclass (of Shyka) ⋄⋄ Starlight Swallow: Tempo Clairis, human aiuvarin cleric (of Qi Zhong, cloistered) & mystic (healing); herbalist, medic, exemplar multiclass ⋄⋄ Starlight Underworld Dragon: Q'zndra, hobgoblin duskwalker Oracle (lore) & thaumaturge (tome/weapon); alchemist multiclass, spirit warrior, rogue multiclass, exemplar multiclass ◆ Additional character options in use: ⋄⋄ Starfinder 2E playtest Party prefers not to use character options not authored by Paizo.
2 years on StartPlaying
241 games hosted
Highly rated for: Inclusive, Creativity, Knows the Rules
Game Master Reviews (19)
Proficiencies
Players say this GM is great at:
Inclusive
Creativity
Knows the Rules
Saoirse is incredibly knowledgeable of the rules, designs fun and uniquely balanced combats that will always have the players on their toes, and will work with you to bring your character fantasy to its maximum potential. If you're looking for a GM, Saoirse is the best around!
Saoirse is without a doubt the best GM I've ever played with. She runs a very well organized table, and the massive amount of effort she puts in is very clear. In addition, she's very willing to "play ball" with inane ideas or concepts, being willing to throw as much craziness at me as I throw at her. I recommend her with a shining 5 stars, she will not disappoint!
Saoirse is one of the best GMs I ever had the pleasure of playing with. She is extremely knowledgeable about the game and can really feel the character concepts you want to go with and recommend material for it. At the same time she is prepared for anything and adapts the situation to it. Her roleplaying skills are also on par. If you want really good roleplay paired with some of the toughest fights you ever had look no further, because you found your one stop for everything !
Thank you for the session! I felt like I had enough room to explore the mechanics of the game and try things out, and as a new player I felt like having some options laid out of what I could try was really helpful too. Also the visuals were amazing, seeing your actions in real time was very entertaining!
Saoirse was so incredibly kind and a great DM! Her technical production was great, she had a fantastic knowledge of the system and was friendly/quick to answer when I asked questions about the legality of Pathfinder Society. Her roleplay was immersive, and I am pleased to have had her as a DM during PaizoCon 2024. Thank you Saoirse!!
Additional details
How to prepare
For the best experience at my table, you'll need: ◆ Familiarity with the Player's Guide (https://downloads.paizo.com/StolenFatePlayersGuide.pdf) ◆ A desktop or laptop computer ◆ Foundry Lightweight Client (https://flc.ruleplaying.com/) or a Chromium-based web browser ◆ A Discord account I also recommend: ◆ A mouse and discrete graphics card ◆ Headphones or earbuds ◆ A video camera ◆ A premium account on Pathbuilder (https://pathbuilder2e.com/) If you need any special accommodations for inclusion at my table, please reach out to me and I'll do my best to provide them.
What I provide
In my rendition of "Stolen Fate", you can look forward to: ✨ Star Power: In addition to combining the power of two of your favorite classes, all players will get to combine the destiny-forging power of the harrow with the emotion-fueled power of the Starlit Sentinel archetype. Like your favorite magical girls, you'll draw strength from two worlds... and you'll have to balance both of them to prevail. 🫂 Strength in Togetherness: As you forge bonds with your teammates and the people from all around the world that you protect, you'll gain access to expanded Starlit Sentinel feats tailored to your specific zodiac and the relationships you forge. But be warned... protecting them may mean keeping your true identity a secret. 🌟 Immersion: Enjoy a premium VTT experience with sophisticated automation, varied soundtracks, and an extensive library of assets. You'll experience original and player-driven expansions to the adventure, presented with a professional polish that matches published content.
Gameplay details
Stolen Fate presents action and adventure that abides by the Pathfinder Baseline guidelines set forth in Player Core (https://2e.aonprd.com/Rules.aspx?ID=488), with an emphasis on fighting fiends. Players may also want to use the game's magical girl aesthetics as a foundation for exploring some of that genre's signature themes: relationships, coming of age, contested visions of womanhood, the tension between responsibility and desire, and so on. To give the table the freest hand to explore these themes comfortably, I require that all player characters be of at least young adult age for their ancestry. If you're new to one of my tables, be sure to fill out my entrance survey (accessible through preparation materials), so that the table can account for your lines and veils in advance.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Prior to your first session, create a character of level and wealth matching the party in your game's Foundry server. I recommend a premium account on Pathbuilder (https://pathbuilder2e.com/), which supports character creation using the table's variant rules and allow for easy import into Foundry via the Pathmuncher module (https://foundryvtt.com/packages/pathmuncher). For detailed character creation options and restrictions, refer to the "Homebrew Rules" section. For information about the current party composition and any third-party rules the table has agreed to use, see the "Recruitment Notes" section. You're also welcome to use the game's dedicated character creation channel on Discord to propose builds and coordinate with other players, or to use the GM as a resource for answering questions or importing characters into the game server.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Intermediate
Platforms used
• Discord
• Foundry VTT
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Monday - 12:00 AM UTC
Jun 23 / Session 17
3-3.5 Hour Duration
5 / 6 Seats Filled
Schedule
Requirements
Experience required: Intermediate
Age: All Ages