Trophy Dark: The Giant's Carcass
Legends say a rune of immortality lies deep within the Giant's Carcass. You treasure hunters are here to claim it and whatever else lies in wait.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$7.00
/ Session
Details
Once / Tuesday - 12:00 AM UTC
Dec 24
Session Duration / 3–4 hours
3 / 4 Seats Filled
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Schedule
About the adventure
All good stories end the same way: the heroes triumph, the villains perish, and all is well. But what if the 'heroes' in question are opportunists going place to place in search of treasure they have no right to? Then the best story is watching them descend (physically and mentally) as they try to steal what's not theirs - after all, the forest does not want them there. A long time ago, a giant, once the most powerful wizard in the land, was struck down by the gods themselves for his hubris. Legends say the giant engraved a rune on his heart, one that rendered him immortal. Even more legends say those brave enough to venture into the giant's carcass and take the rune for themselves are promised immortality. You and your fellow treasure hunters have made your way here to claim the rune and all it promises. Only time will tell what fates will befall them. This is a simple starter scenario for players of all experience levels, so feel free to join even if you're unfamiliar with the system! Please note: Trophy Dark is a play-to-lose game, meaning your treasure hunters are doomed to despair one way or another. We play to enjoy the story of how they get there.
Game style
Theater of the Mind
Meet the Game Master
1 year on StartPlaying
250 games hosted
Highly rated for: Creativity, Inclusive, Teacher
About me
Hi, I'm Sonder, I use she/her pronouns, and I've been playing and GM-ing TTRPGs for about 5 years, and designing them for about 2. I love collaborative storytelling and greatly enjoy tailoring narratives for characters. I've run a variety of TTRPGs spanning various systems and genres such as Monster of the Week, Masks, The Between, Absurdia, and a variety of other PbtAs. I'm also familiar with similar systems such as FitD, Belonging Outside Belonging, Rooted in Trophy, and the Resistance system. I would be more than happy to tailor any of these games to suit your table's needs! I'm also open to running any other rules-light TTRPGs of a similar nature, so feel free to reach out to me anytime!
View Profile →Character creation
Creating your character
Upon signing up for the game, you will receive an invite to the Discord server where the game will be hosted. There you will find a player resources channel with a Google Drive with the fillable character sheets, lines and veils document, and available playbooks. Characters will start at the base creation level. Feel free to ping me at any time if you have any questions!
What to expect
Preparing for the session
Please be sure to have a Discord account and a working microphone as the game will be over Discord voice chat. While characters must be created before the game starts, it's perfectly alright if you're not familiar with the rules as I will go over them as necessary.
What Sonder brings to the table
- An excellent pre-written adventure by Jesse Ross - An open, inclusive table - A vivid world with lore and mysteries for players to explore - Unique, memorable NPCs - A wide range of character options to choose from
Equipment needed to play
Headphones
Internet
Microphone
Platforms used
Safety
How Sonder creates a safe table
- Every player will be encouraged to add their Lines and Veils to a shared Google Sheet (this will be anonymous). - X, N, and O cards will be via message or on voice chat. - Around once an hour, we will be taking 5-10 minute breaks - If an Open Door is invoked, other than asking if the player will be back later and what triggered the Open Door no other questions will be asked. - Stars and Wishes will be discussed at the end of the session.
Content warnings
Safety tools used