Classic Dungeon Crawl | Abomination Vaults | Beginner Friendly
Pathfinder 2e | Campaign
About the adventure
------ Official Description: When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know something terrible is beginning. The town's newest heroes must venture into the ruins around the lighthouse and delve the dungeon levels far beneath it to discover the evil the Gauntlight heralds. Hideous monsters, deadly traps, and mysterious ghosts all await the heroes who dare to enter the sprawling megadungeon called the Abomination Vaults! ------ This adventure will take the group of adventurers to level 11 with the possibility of additional AP's to continue to level 20!
Game style
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
The party is level 5 and consists of a Surki Cleric, Automaton Champion, Poppet Sorceror, and Orc Wizard. We recently lost our (bouncy) Goblin Rogue to scheduling issues...
3 years on StartPlaying
19 games hosted
Highly rated for: Creativity, Knows the Rules, World Builder
Additional details
How to prepare
You will need a mic and a solid internet connection. The Adventure Path has a companion Players Guide that gives background information and starting guidelines that I ask the players to read and use during character creation. ~~~ Free Player's Guide: https://downloads.paizo.com/AbominationVaults_PlayersGuide.pdf ~~~
What I provide
Play will happen over Foundry VTT with many additional modules for quality-of-life improvements. Discord channels for voice and text chats.
Gameplay details
With the megadungeon of the Abomination Vaults ahead of you, you can expect plenty of tactical combat with white-knuckle encounters as well as plenty of time for character roleplay moments.
Content warnings
Safety tools used
• Breaks
• Open Door
• Session 0
How will character creation work
Character creation will be completed during session 0, but you are welcome to have your idea ready to put into action. Session 0 will be a free session to go over character questions and introduce players to the system and locale. Players can divulge as much or as little character information as they would like to each other. We will be following Gradual Ability Boost and Free Archetype rules unless requested otherwise by the group!
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Foundry VTT
$7.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 11:30 PM UTC
Apr 2 / Session 11
3.5-4 Hour duration
4 / 6 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+