Ganglords of Lankhmar! Beginners welcome!
The shadows hold secrets and treasure! This week is a trip to the fence, a carouse and the brewing tensions as a three way gang war flares up!
$27.50
/ Session
Details
Bi-weekly / Wednesday - 11:00 PM UTC
Session Duration / 3 hours
Campaign Length / 1–30 Sessions
1 / 5 Seats Filled
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About the adventure
The shadows hold secrets and treasure! Grab your dagger and take what you want! This week the brewing tensions of a gang war in the slums...can you rise to the top and become a ganglord of Lankhmar? Every session we play a heist! Bring your rogues, street toughs and delvers in magic to carve a reputation in the streets of Lankhmar! Come and play in a world brought to life through the rich legacy books, adventures and boxed sets! Battle members of the city’s nefarious Thieves’ Guild in fog-shrouded alleys. Barter for cursed curios in the Plaza of Dark Delights. Seek the wisdom of the ages. Perform tasks for wizards! This play-as-you-can campaign is bi-weekly but can be played weekly as more players join and play Westmarch-style. The city changes as fortunes are don and lost! Experience an adventure teeming with swashbuckling action, cunning heists, and eldritch magic in a gritty, urban fantasy created by Fritz Leiber — an original inspiration for Gary Gygax and Dave Arneson! Note: The game is listed for DCC...if your group prefers D&D, ShadowDark or MörkBorg, contact me. I’ve run it across multiple rules systems.
Game style
Theater of the Mind
Sandbox / Open World
Rule of Cool (RoC)
Roleplay Heavy
West Marches
Game themes
Meet the Game Master
About me
I run story-rich, player-driven adventures. You bring the characters—I’ll bring the world—we will make it ours together. My GM style is relaxed, story-rich, and collaborative. Whether you want kick-down-the-door dungeon crawls, exploration, westmarches, horror, or mysteries in the dark, I’ll tailor the game to your players. One-shots are brisk and punchy, delivering a complete adventure in a single session. Campaigns are dynamic and sandbox-style, shaped by your preferences, backstories, and play style. I’ve run many games and campaigns across a variety of systems: • D&D • Dungeon Crawl Classics • Mutant Crawl Classics • Call of Cthulhu • Traveller, • Top Secret • Shadowdark • Mörk, Cy_Borg, Pirate Borg My shelves are stacked with classics and modern gems alike—I’ve got you covered. If not, I can run it. I’ve run games for everything from bachelor parties to birthday surprises, corporate team-building events to reunions. My tables are welcoming, flexible, and focused on making sure everyone has fun. The best games are forged in shared challenges and the camaraderie that comes with them. Let’s tell some amazing stories together!
View Profile →Character creation
Creating your character
You do not need to know anything about character creation, how the game works, or anything about the game. We will cover all of this together in session zero. Characters will be created together during session zero, we will make sure we all know what each other would like to play and build a party together. Pre-Made Characters are also available on request. Players will start at first level. The campaign is best served by the characters and races specific to Newhon. There will be opportunities to shift, add or replace your characters as the campaign progresses.
The adventure can start 4 March or later... The adventurers have started a life of crime and larceny in the sprawling city of Lankhmar. Come help them loot and steal the homes of the merchants and nobles...and then party like theri is no tomorrow with the proceeds! The team could use muscle, rogues and access to spells...make a 2nd level whatever and step in for the next heist. Or try a bard and become the famous troubadour narratin gthe adventures of the urban robin hoods of Lankhmar! This is a Play-As-You-Can campaign. Each chapter is run as a mini-campaign. Show up for the chapters you can play. Or play them all...play different characters each heist. The campaign delivers pulpy heists, slippery street-level urban intrigue. Magic is subtle, enemies are dangerous, and reputation matters. Cloak-and-dagger fantasy at its finest! If you love noir fantasy, fast-talking rogues, and city escapades where every decision could make you rich—or dead—Lankhmar is the perfect place to start—the City of Seven-Score Thousand Smokes, the world of Fafhrd and the Gray Mouser. Perfect for newcomers to the Lankhmar setting and the old-hand, the smoky alleys and chaotic spirit of Fritz Leiber’s city come to life with clever play, roleplay-heavy adventures, and back-alley brawls. The party has regular appearances by Klevyan, a roguish Lankhmart noblemen and his pal Finn, a rogue sewer worker... With periodic appearances by Kargurn the Mingol, a Fighter Nesrick the Halfman, a Rogue N'haim a Fighter from an unknown place. Orion the Northman, a warlock Tarin, a Barbarian Tialen, a Rogue And one completely disappeared Sorceror who was there and then he wasn't...
What to expect
Preparing for the session
You will need access to the internet with a mic. While a camera is recommended, it is not necessary. The Theater of the Mind (audio portion of the adventure) will occur on Discord supplemented by images and battle maps as needed. You will need an account on Discord. Access to the dedicated server will be open prior to the game. No subscription to Owlbear Rodeo is required. Players will make characters during session zero. If the campaign is already in progress we will make one together prior to the game session.
What Mark brings to the table
Characters will be created during session zero using the Lankhmar modifications which customise the characters to the world of Newhon. If you join after session zero, we will create a new character between sessions. Premade characters are also available. Access will be provided to all relevant rules. Sessions will use theater of the mind and/or battle maps with tokens. All necessary support will be provided on Discord & Owlbear Rodeo. Players can expect a fast paced combat and a rules light gaming experience including the Rule of Cool!
Homebrew rules
We will choose the house rules we want to play in the first session...or play by the rules as written. You decide! Lankhmar is best with fleeting luck, insidious luck, sanity, and modified critical hits!
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Mark creates a safe table
Each player will be provided with a private Discord channel for the discussion of issues or concerns before, during and after sessions. The content warnings will vary depending on the game choice, but it is highly likely the game will have levels of violence involving player characters and non-player characters, with death always being a possibility. SAFETY TOOLS ・During Session 0 we will discuss Lines and Veils. ・A 10 minute break will occur roughly halfway through the session. Additional breaks are always available on request. ・Further details of all tool implementations are provided within the discord server. Feel free to ask any questions for clarification.
Content warnings
Safety tools used