Unlock the Secrets of Candlekeep Mysteries!

Unlock the Secrets of Candlekeep Mysteries!

Friendships born out of a chance meeting at Candlekeep library turn into adventure across the Sword Coast… and Time!

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$22.50

/ Session

Details

Weekly / Tuesday - 3:00 PM UTC

Dec 16 / Session 42

Session Duration / 3–3.5 hours

5 / 6 Seats Filled

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Schedule

Tue, Dec 16 | 3:00 PM – Session 42

Tue, Dec 30 | 3:00 PM – Session 43

Tue, Jan 06 | 3:00 PM – Session 44

Tue, Jan 13 | 3:00 PM – Session 45

Tue, Jan 20 | 3:00 PM – Session 46

Tue, Jan 27 | 3:00 PM – Session 47

This game will begin once 3 players have joined

Meet your party members

5/6

About the adventure

This is a living, breathing homebrew campaign grown from the themes and prompts of Candlekeep Mysteries. I’ve taken the book’s seeds — strange tomes, forgotten lore, and uncanny bargains — and built them into a shared world where player choices and personal histories shape events on a story-level scale. What you’ll get: A player-driven table. Your actions and roleplay steer plotlines. The party’s decisions change the world. Backgrounds matter: your character’s past, secrets, family, rivalries, and tiny details become plot engines. Expect bespoke scenes, NPCs with personal ties to you, and arcs that resolve (or explode) because of what your character did before the campaign began. Deep roleplay: more than a combat simulator — extended social scenes, investigations, moral quandaries, and opportunities to improvise. A collaborative narrative: I’ll run the world and prepare hooks, but the story is a shared construction. You’ll see threads from every player’s background intersect and influence the campaign’s outcome. Be ready to roleplay, engage, and make choices that have in-game consequences. Who this is for: Players who love character drama, mystery, and co-creating an evolving story. If you want to watch your backstory become the campaign’s beating heart, this table is for you.

Meet the Game Master

5.0

(36)

2 years on StartPlaying

353 games hosted

Highly rated for: Creativity, Rule of Cool, Storytelling

About me

Hello! I’m Ron, a Game Master focused on providing engaging role-playing, exploration, and challenging combat encounters. I customize games to suit player preferences while ensuring they have agency within the D&D pillars. My RPG journey began with AD&D, and I've been running games nearly as long as I've been playing, covering most D&D editions and currently running D&D 5E, Pathfinder 2, and Daggerheart. While I'm no rules encyclopedia, I prioritize "rulings over rules" to keep the game flowing, correcting any missed rules as we go. One of my favorite aspects of RPGs is collaboratively building narratives with players, integrating character backstories into our campaigns, whether homebrew or published. I believe that if you're paying for a DM, you deserve professionalism. I’ll be punctual, prepared, and respectful, treating you as a valued customer. I communicate well and am easily reachable between sessions. For online play, I use tools like Foundry VTT, Roll20, Discord, DNDBeyond, and Demiplane/Pathfinder Nexus. If you’re looking for a fun and satisfying RPG experience, give one of my games a try!

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Character creation

Creating your character

Once a player has joined a campaign, I immediately invite them to the campaign Discord server and begin discuss the character they want to play. Often, the players' characters are created before the FREE session zero, but if not, we finalize characters at that time. I am very pro-player and have almost no restrictions when it comes to character creation.

The current party

Looking for players who enjoy roleplaying and incorporating their characters' backgrounds into the overall story.

Safety

How DM Ron creates a safe table

We will discuss boundaries during the FREE session zero. During that time, I will also provide each player with access to the digital Deck of Player Safety that they can answer anonymously. Finally, I will routinely check in with each player to see how they feel the campaign is progressing, during which we will continue to discuss boundaries.

Content warnings

Safety tools used

Frequently asked questions