Sjórseiðr: A sea-faring covenant in Ars Magica
Ars Magica Fifth Edition | Campaign
$32.00
/ Session
Details
Bi-weekly / Sunday - 1:00 AM (UTC)
3-4 Hour duration
2 / 6 Seats filled
Requirements
Experience required: Open to all
Age: 18+
About the adventure
A group of mages, desirous of independence from the sects and princes of mainland Mythic Europe have opted for the relative magical desert of the north Atlantic, their laboratories and libraries residing in their flotilla. This is a troupe-style game: each session will focus one or two mages, with other players acting as companions and grogs of the mage in-focus.
Additional details
How to prepare
Webcam and microphone access via Discord required. No other preparation necessary; a synopsis of the rules and the setting will be provided during session zero.
What I provide
We will use my private Foundry server for character sheets, maps, etc. Most play will be theatre of the mind. If you have a compelling argument to do something, I will do my best to guide you through how to accomplish it with this system.
Gameplay details
We establish our baseline lines and veils during our session zero, but this is a living document and we will adjust as needed throughout play. I encourage use of the "stoplight" cards during play to encourage good play, and to use caution or stop where necessary. Stars and wishes are encouraged to give feedback.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Session 0
• Stars and Wishes
How will character creation work
Pre-generated characters exist, and we can modify them to fit our specific requirements in session zero. If you want to create a character from scratch, you can pitch your idea prior to the session zero and I will work with you to make a character for the campaign.
Players can expect
Combat / Tactics
Low
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord