Hoard of the Dragon Queen, withn Fizbans Treasuryb of Dragons
About the adventure
I thought it is time to revisit Hoard of the Dragon Queen in light if the recent release of Fizbans Treasury of Dragons adding even more depth to the campaign. Set in Faerun the party will uncover the plans of the dragon cult and attempt to stop them. Open to players of all experience levels from ages 13 and up
Game themes
Meet the Game Master
3 years on StartPlaying
1378 games hosted
Highly rated for: Creativity, Storytelling, Teacher
Average response time: Under 1 hour
Response rate: 100%
About me
AS FEATURED ON CNN https://edition.cnn.com/videos/entertainment/2023/04/14/hollywood-entertainment-solo-dungeons--dragons-roleplaying-game-startplaying.cnn I started playing DnD in 1977 when elf and dwarf were classes, not races. 45 years as a play 44 as a DM More years live action role play than i care to admit Five years dark age re enactment 789AD to 1066AD saxon viking and norman steel weapon combat and living history displays I do not use a VTT. Instead I live stream a video of a physical tabletop with tokens instead. Whilst I do use some theatre of the mind there is a table top for the more tacticle groups. Since the various lockdowns playing face to face became difficult so I came here. I favour RP-heavy games with dynamic combat. In other words, unless the AC is really obscure and the goblin has a 20 dex I tend to tell my players the AC, after all when you see a 14 miss and a 15 hit the cat is out of the bag. By knowing the AC you know if you hit or miss and can describe what happens rather than I roll 15 you hit roll damage 6 points ok next person, you roll you know you hit you say I slash the goblin across the face for 6 points. Happy to DM groups from their first game to very advanced. I will be running a mix of new modules and some old classics with a little homebrew thrown in for good measure LBGTQ+ Friendly
View Profile →Reviews (141)
Proficiencies
Players say this GM is great at:
Creativity
Storytelling
Teacher
I got to befriend a mimic colony and adopt a baby mimic. All through the power of friendship, problem solving, a high charisma and a changeling character. I could have easily gotten my character killed from the sheer number of potential mimic fights. Instead my character only killed one mimic in self defense. After that she talked her way out of a fight with a baby mimic who initiated initiative from resisting being put in a bag of holding. After apologizing she negotiated with mama mimic to work with a crew so everyone could eat plenty of fish. So not only was the mimic colony issue solved, but they became an economically viable buisness partnership. So now Craft has a baby mimic she carries with her everywhere in a baby sling, taking the form of a doll that she feeds dead enemies to, dresses up and bonds with. The baby Mimic is named Mim, which means wished for Child. It helps that Changelings are somewhat related to mimics, so in a way they are very distant biological family that are now adopted family. This is yet another adorable consequence of Craft being a naive, sheltered changeling exploring the world. She doesn't assume anyone or anything is inherently evil until proven otherwise. With Darren this tends to work out. At the end of the day, everyone is motivated by wanting something. Find a way to solve the problem, and violence doesn't always have to be necessary. I appreciate that Darren lets me go into a rediculous amount of detail. This is probably in part because I'm the only player in our game. Yes, I am the player that spent half an hour shopping and asked about tent colors. He doesn't railroad me into a fight when my character is looking for any way possible to avoid combat. From our conversation afterwards, I think I am the only person to solve the mimic colony oneshot without fighting all the mimics or otherwise destroying the ship. That's more than I can say for most DMs I have played with. To be fair, if a party wants to fight, they will get a fight. Most player groups do not have the time or patience for the level of detail I go into. So I am delighted that I can still enjoy playing the game without all the arguing, social pressure, and anxiety playing with a group has come with.
Hello. now I've done 50+ sessions with Darren and the sessions are absolutely wonderful, he creates a lot of joy in the group. even in solos Darren is a very good DM who knows the rules and is not afraid to come up with something if you go a different way than you should. highly recommend Darren as a DM.
My 10 year old daughter and I have been playing with Darin for a while now. We both enjoy the world he describes and voices he uses for NPCs. He is incredibly talented and has amazing patience to handle a wild imagination of my daughter. He's able to direct her without shutting her ideas down. Any time I've had questions out side of the game Darin has been quick to respond even with the large time zone difference. I highly recommend playing with him, because his passion for the game shows every time we play. Thanks Darin.
Character creation
Creating your character
Characters will be generated using point buy in session zero starting at first level, I am happy to give any help required. Xanathas and Tasha's options are open but characters are based from Faerun so Ebron etc will not be appropriate. The characters are hero's who want to adventure
What to expect
Preparing for the session
Players need a webcam and mic. characters will be generated in session zero so need mnot be prepared in advance, they will need a character sheet and dice. A basic knowledge of the rules is beneficial but complete beginers will be well looked after and introduced to the game at their own pace
What Darren brings to the table
Decades of experience as a DM Major NPCs have their own voices, time, patience, dice maps and great description
Platforms used
Safety
How Darren creates a safe table
There will be a short comfort break about half way through the session planned. A monte consent form will be sent to each player before session zero. Content warning DnD has violent combat scenes with some graphic description depending on the playes there may be some strong language