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๐Ÿณ๏ธโ€๐ŸŒˆ๏ธโ€โšง๏ธ Lv 13 Feywild Themed DungeonCrawl Adventure [ONGOING]

๐Ÿณ๏ธโ€๐ŸŒˆ๏ธโ€โšง๏ธ Lv 13 Feywild Themed DungeonCrawl Adventure [ONGOING]

Join a party of adventurers as you explore the multiverse in search of keys to an old, forgotten kingdom, unlocking treasures that defy imagination!

TYPE

Campaign

SYSTEM

LEVELS

11โ€“20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
FULL
$15.00

/ Session

Details

Weekly / Wednesday - 11:00 PM UTC

Dec 17 / Session 46

Session Duration / 2.3โ€“3.5 hours

6 / 6 Seats Filled

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Schedule

Wed, Dec 17 | 11:00 PM โ€“ Session 46

Wed, Jan 07 | 11:00 PM โ€“ Session 47

Wed, Jan 14 | 11:00 PM โ€“ Session 48

Wed, Jan 21 | 11:00 PM โ€“ Session 49

Wed, Jan 28 | 11:00 PM โ€“ Session 50

This game will begin once 4 players have joined

Meet your party members

6/6

+1
About the adventure

๐Ÿ‘‘๐…๐Ž๐”๐‘ ๐‚๐‹๐€๐๐’ ๐ƒ๐ˆ๐•๐ˆ๐ƒ๐„๐ƒ. ๐Ž๐๐„ ๐‹๐„๐†๐€๐‚๐˜ ๐€๐๐€๐๐ƒ๐Ž๐๐„๐ƒ. ๐€ ๐‰๐Ž๐”๐‘๐๐„๐˜ ๐๐„๐‚๐Š๐Ž๐๐’.๐Ÿ‘‘ You heard the legends of the dwarves of old. How the four clans lived in harmony, centuries past, in the Kingdom of Nidavellir... until the moment that divided them forever. Derro, touched by entities from the Far Realm, and the Duergar, survivors of Illithid captivity, waged war against their Gold and Mountain Dwarf kin. The civil war tore apart the Hollowed Lands of the western continent, leaving only ghosts of former glory. You heard tales of - and maybe even lived through - three centuries of conflict, after which the war ended, but no one claimed victory. The Kingdom of Nidavellir was forever fractured, its magnificent halls and incalculable riches abandoned to the depths of the ever-shifting Underdark, warped and swallowed by caves that writhe as if alive. All is lost to darkness. Or so it wasโ€ฆ Until now. The dwarven clans of Nidavellirโ€”once united, now estrangedโ€”whisper of reunion under the banner of a council of leaders. The heirs of ancient bloodlines have assembled a company of exceptional adventurers who have already cleared the upper chambers of the ruined kingdom. But their progress halted at an impenetrable door, guarded by an Angel โ€” a divine construct that represents the authority of the Dwarvish Pantheon, standing sentinel over the sole threshold to the greatest treasures of dwarven history. This party of heroes has, thus, departed the caves below for the twilit realms of the Feywild, seeking means to bypass the guardian below. This is where your story begins. ๐–๐ก๐š๐ญ ๐๐ซ๐ข๐ฏ๐ž๐ฌ ๐ฒ๐จ๐ฎ ๐ญ๐จ ๐ฌ๐ž๐ž๐ค ๐ญ๐ก๐ข๐ฌ ๐ฅ๐ž๐ ๐ž๐ง๐๐š๐ซ๐ฒ ๐ฉ๐š๐ซ๐ญ๐ฒ? ๐ƒ๐จ ๐ฒ๐จ๐ฎ ๐ฒ๐ž๐š๐ซ๐ง ๐Ÿ๐จ๐ซ ๐ซ๐ข๐œ๐ก๐ž๐ฌ ๐›๐ž๐ฒ๐จ๐ง๐ ๐ข๐ฆ๐š๐ ๐ข๐ง๐š๐ญ๐ข๐จ๐ง? ๐ƒ๐จ ๐ฒ๐จ๐ฎ ๐ฌ๐ก๐š๐ซ๐ž ๐›๐ฅ๐จ๐จ๐ ๐จ๐ซ ๐ก๐ข๐ฌ๐ญ๐จ๐ซ๐ฒ ๐ฐ๐ข๐ญ๐ก ๐จ๐ง๐ž ๐จ๐Ÿ ๐ญ๐ก๐ž ๐š๐๐ฏ๐ž๐ง๐ญ๐ฎ๐ซ๐ž๐ซ๐ฌ? ๐Ž๐ซ ๐๐จ ๐ฒ๐จ๐ฎ ๐ฌ๐ฎ๐ฌ๐ฉ๐ž๐œ๐ญ ๐ฌ๐จ๐ฆ๐ž ๐ญ๐ซ๐ž๐š๐ฌ๐ฎ๐ซ๐ž๐ฌ ๐ฐ๐ž๐ซ๐ž ๐›๐ฎ๐ซ๐ข๐ž๐ ๐Ÿ๐จ๐ซ ๐š ๐ซ๐ž๐š๐ฌ๐จ๐ง? The path ahead winds through unknown dangers and forgotten halls. When monsters lie slain and treasures are claimed, will your quest truly endโ€”or merely begin? The dwarven clans await. The path leads downward. Destiny beckons. Polish your blade. Prepare your spells. Steel your resolve. And ๐˜ฟ๐™š๐™จ๐™˜๐™š๐™ฃ๐™™ ๐™„๐™ฃ๐™ฉ๐™ค ๐™‰๐™ž๐™™๐™–๐™ซ๐™š๐™ก๐™ก๐™ž๐™ง.

Game style

Combat Heavy

Roleplay Heavy

Game themes

Meet the Game Master

4.9

(16)

LGBTQ+
BIMPOC
Hispanic/Latinx
Neurodivergent
Artist
Multi-lingual

1 year on StartPlaying

52 games hosted

Highly rated for: World Builder, Sets the Mood, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

Hey. I'm Sol, a 22yo autistic brazilian dude with a hyperfixation on Dungeons&Dragons. One day, someone at my table said: "If you have so many problems with D&D as a system, why don't you try to do a better job than they did?" I took that to heart. I am a lifelong actor and storyteller, and a 7-year-experienced dungeon master for Dungeons&Dragons, the great majority of which I have performed through online play. I am also undergoing the process of obtaining a bachelor's degree in theater, researching and writing a thesis about the potential of tabletop roleplaying games of elaborating moving emergent naratives, and how those narratives can be used as an emergent dramaturgical language for the elaboration of plays. My background in theater, in and off college, with 8 on-stage performances under my belt, should give you an idea of how big I am on roleplay. Hope to see you at my tables!

View Profile โ†’
Character creation

Creating your character

There will be a custom PDF file for Character Sheet Creation, which provides high editability, making it a perfect vehicle for character creation even with the numerous changes to the system I usually employ in my games. The following are the general rules regarding character creation, including general guidelines and variant rules: ๐ŸŽฒ๐—ฅ๐—ข๐—Ÿ๐—Ÿ ๐—™๐—ข๐—ฅ ๐—ฆ๐—ง๐—”๐—ง๐—ฆ! All will roll 4d6 and keep the highest 3 rolls to determine each of the Ability Scores for their characters. Each player gets to roll two sets of results, re-rolling all results below re-rolling the whole set if no results are above 14, and taking the preffered of the two sets. โœจ๐— ๐—œ๐—Ÿ๐—˜๐—ฆ๐—ง๐—ข๐—ก๐—˜ ๐—Ÿ๐—˜๐—ฉ๐—˜๐—Ÿ๐—œ๐—ก๐—š. Experience (XP) is not a used mechanic. All characters level up at the same time when reaching certain milestones in the story. This is also known as Milestone Leveling, and prevents any single player character from getting stronger than any other. ๐Ÿ’ฐ๐— ๐—”๐—š๐—œ๐—– ๐—œ๐—ง๐—˜๐— ๐—ฆ. You get 3 options for Magic Items your character can start with: A) One uncommon magic item of your choice, excluding the following: Bag of Holding, Broom of Flying, Decanter of Endless Water, Immovable Rod. B) Up to 5 Consumable Points which you can spend to have Consumable Magic Items, like spell scrolls, potions and the like. Commons cost 1, Uncommons cost 2, and Rares cost 3. Nothing above Rare allowed. C) One Rare Magic Item of MY choosing. The item is cursed, and the curse will be tailored to your character. โš”๏ธ ๐—ฃ๐—Ÿ๐—”๐—ฌ๐—”๐—•๐—Ÿ๐—˜ ๐—–๐—Ÿ๐—”๐—ฆ๐—ฆ๐—˜๐—ฆ. Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Psion, Ranger, Rogue, Shaman, Sorcerer, Warlock/Witch, and Wizard.

The current party

Party is at Level 13. - Warforged Druid (Circle of The Moon) - Orc Paladin (Devotion)/Ranger/Sorcerer multiclass - Human Bard (Valor)/Warlock (Cursed Object, a modified version of the Hexblade) multiclass - Harengon Assassin Rogue

What to expect

Preparing for the session

๐Ÿ–ฅ๏ธ A functional computer (laptop or desktop), with a reliable internet connection ๐ŸŒ A browser, prefferably Google Chrome, with which to view and interact with the Owlbear Rodeo VTT and the 5e content website ๐ŸŽ™๏ธ A working microphone and, optionally, a webcam ๐ŸŽง Comfortable headphones and a quiet workspace ๐Ÿค– A Discord account and a StartPlaying account ๐ŸคŸ A friendly and respectful attitude towards all players, including the Game Master โœ… No D&D, Owlbear Rodeo, or tabletop experience needed ๐Ÿ”ž Must be 18 years or older to play โ€” no exceptions

What Sol brings to the table

My games are run almost entirely over Discord, with bots in place to take care of dice rolls and ambient music. Owlbear Rodeo is my VTT of choice, since it is much more streamlined for beginners in relation to other options such as Roll20. I am a very skilled and experienced roleplayer with a background in theater and creative writing, so I will do my best to create a fertile environment for the emergence of powerful roleplay moments and satisfying narratives. If you wish to learn more about my DMing style, check out my profile. I run a homebrewed version of the 5th Edition D&D system, completely compatible with the new rules coming out for the 2024 version of the system, but also containing a lot of rules taken from various different third party soruces and independent homebrew writers (me included), each personally and rigorously translated, balanced, modified, playtested, and documented. Here is what I can promise in my version of the system: - 15 Character Classes, each offering entirely distinct character fantasies and avenues of mechanical depth; - 67 options for Species (not including subspecies, lineages or ancestries) to allow for all sorts of characters to make themselves into heroes and work through the conflicts that arise due to the circumstances of their bloodline; - Modular Backgrounds, along with an expanded Origin Feat list, building and expanding upon the one found in the new Player's Handbook; - Over 1000+ Spells, unlocking the true potential of spellcasters by giving them an arsenal of a scale hitherto unseen; - A reimagined version of the Weapon Mastery system, allowing for a broadening of the versatility and complexity of playing a Martial class, and putting them truly on par with the versatility of classes like the Wizard. - A swathe of general rules tweaks that add mechanical cohesion to the game (especially at higher levels). All of this will be available in a series of channels in my Discord Server. I also have, available for all players, sourcebooks that highlight the rules of the game in their entirety.

Homebrew rules

๐ŸŒŸ๐—”๐—Ÿ๐—Ÿ ๐—•๐—ข๐—ก๐—จ๐—ฆ ๐—”๐—–๐—ง๐—œ๐—ข๐—ก๐—ฆ ๐—–๐—”๐—ก ๐—•๐—˜ ๐—”๐—–๐—ง๐—œ๐—ข๐—ก๐—ฆ. If an effect requires you to take a Bonus Action to use it, you can take an Action instead if you wish. You cannot take the same Bonus Action more than once per turn. ๐Ÿ†˜๐——๐—˜๐—”๐—ง๐—›'๐—ฆ ๐——๐—ข๐—ข๐—ฅ. When you are reduced to 0 HP in combat, you can make a CON Save with a DC equal to the damage that brought you to 0 HP (min 15). On a success, you don't go Unconscious, but stay at Death's Door, a heavily debuffed state where you can act in limited ways, but still make Death Saves. ๐Ÿ’ช๐—˜๐—ก๐—–๐—จ๐— ๐—•๐—ฅ๐—”๐—ก๐—–๐—˜. If you carry too much weight for your Strength score to handle, you will gain progressive debuffs. ๐Ÿ›ก๏ธ๐—˜๐—ก๐—›๐—”๐—ก๐—–๐—˜๐—— ๐——๐—˜๐—™๐—˜๐—ก๐—ฆ๐—˜๐—ฆ. You gain a bonus to your Armor Class and all your Saving Throws equal to half your Proficiency Bonus, rounded down. โ€ผ๏ธ๐—˜๐—ซ๐—›๐—”๐—จ๐—ฆ๐—ง๐—œ๐—ฉ๐—˜ ๐——๐—˜๐—”๐—ง๐—›๐—ฆ. If a creature at 0 HP that is not Stable gets healed, it must make a CON Save with a DC of 10 + their Proficiency Bonus + 2 for each previous success on the save, or they gain Exhaustion. ๐Ÿ”ช๐Ÿ”จ๐—›๐—”๐—ฅ๐—ฉ๐—˜๐—ฆ๐—ง๐—œ๐—ก๐—š ๐—”๐—ก๐—— ๐—–๐—ฅ๐—”๐—™๐—ง๐—œ๐—ก๐—š. Some of the rules I use encourage harvesting crafting components from felled monsters, and using them to craft magic items. ๐Ÿ“–๐—œ๐—ก๐—ง๐—˜๐—Ÿ๐—Ÿ๐—œ๐—š๐—˜๐—ก๐—–๐—˜ ๐—ฃ๐—ฅ๐—ข๐—™๐—œ๐—–๐—œ๐—˜๐—ก๐—–๐—œ๐—˜๐—ฆ. You gain a number of Tool or Language Proficiencies of your choice equal to your Intelligence Modifier. If you have a negative Intelligence modifier, you must lose one of these proficiencies that you gain from other sources. ๐Ÿ‘๐— ๐—”๐——๐—ก๐—˜๐—ฆ๐—ฆ. If your character undergoes a traumatic experience, you must roll a DC 15 INT, WIS, or CHA Save (your choice). If you fail, your character sustains a random Madness effect for a few Long Rests, and the DC increases by 1. You can revert a failure by interacting with other player characters and working through your traumas with them during rests. 4 Failures leads to Insanity - your character becomes an NPC controlled by the GM. ๐Ÿ’ฅ๐— ๐—”๐—ฆ๐—ฆ๐—œ๐—ฉ๐—˜ ๐——๐—”๐— ๐—”๐—š๐—˜ / ๐—Ÿ๐—œ๐—ก๐—š๐—˜๐—ฅ๐—œ๐—ก๐—š ๐—œ๐—ก๐—๐—จ๐—ฅ๐—œ๐—˜๐—ฆ. If you take damage equal to or greater than half your MAX HP from a single effect, youโ€™re conscious, and have at least 1 HP after the damage, you must make a DC 15 CON Save, or suffer a random pain shock effect. If you are Unconscious, or if the damage reduces you to 0 HP, you must make a DC 18 CON Save, or suffer a Lingering Injury depending on the type of the damage you took. โš—๏ธ๐—ฃ๐—ข๐—ง๐—œ๐—ข๐—ก๐—ฆ. Anything in a vial can be taken with your Bonus Action. If you do so with a healing potion, you roll the die, but if you take the potion with your Action, you regain Hit Points as if every die had rolled its maximum possible result. ๐Ÿ’€๐—ฆ๐—˜๐—–๐—ฅ๐—˜๐—ง ๐——๐—˜๐—”๐—ง๐—› ๐—ฆ๐—”๐—ฉ๐—˜๐—ฆ. Death Saves are rolled in secret by the DM, instead of by the player. Only the player knows the result, and cannot divulge it to other players. ๐Ÿ’ฅ๐—ช๐—˜๐—œ๐—š๐—›๐—ง๐—ฌ ๐—–๐—ฅ๐—œ๐—ง๐—ฆ. A 1 or 20 on the die, for ANY D20 TEST, results in a Crit, with an additional effect applied depending on if it's a fail or success.

Equipment needed to play

Headphones

Internet

Microphone

Computer

Safety

How Sol creates a safe table

NOTE ON CONTENT WARNINGS The list of trigger/content warnings below is a list of things that will, almost certainly, appear in the game. Other than the things outlined and mentioned below, additional triggering contents may come up during play. To make sure no one is put off by a topic they find sensitive, I always address, before character creation, any possible limits and boundaries, in the form of Lines and Veils, for each player, until we have made a comprehensive list of all things we should avoid in play. More rules regarding safety measures are detailed in the Discord Server in which the game will take place.

Content warnings

Safety tools used

Frequently asked questions