Outlaws of Alkenstar (Rewritten + Homebrew Content!)

Outlaws of Alkenstar (Rewritten + Homebrew Content!)

TYPE

Campaign

EXPERIENCE

Beginner

AGE

18+
About the adventure

The dwarven woman, Foebe Dunsmith, hops off the bar onto the sawdust-covered floor and heads to a back room, where a round table and private bar await. She props one foot up on a stool, leans forward on her knee, and casts a suspicious eye around the room. 'Now that the show is over, let’s talk business. I brought you all here because we share some common enemies. With your help, I can make them pay—and get you rich in the process.' 'Here’s the game,' Dunsmith says. 'Ambrost Mugland has adecent portion of his funds invested in an old bank called the Gold Tank Reserve. It’s a rundown temple of Abadar in Ironside Quarter that’s mostly used by ranchers and crooked politicians. I happen to know they’ve sent half their clockwork handlers out for maintenance and won’t have them back until tomorrow afternoon. This is our chance to hit Mugland where it hurts. All you have to do is bust up the few clockworks remaining, get the vault key from the bank manager, and fill a sack with gold. Once you’re done inside the bank, run out the back. Any questions?' ---------- In "Outlaws of Alkenstar", players assume the roles of renegade outlaws united under the banner of a shared grudge. To exact revenge on the despicable mogul and corrupt cop who destroyed their lives, the party must hotfoot around the grime-caked streets of Alkenstar, the City of Smog. As they explore a vast city of clockwork menaces and explosive drama, the party will take down brass-clad constructs, blast through steel vaults, and harness their reputations as hardened rebels to save the day. These ragtag desperados will get their hands dirty in the oil-slicked alleyways and whisky-soaked saloons of the City of Smog. To achieve their revenge, these renegades must steal from the rich, take down crooked shieldmarshals, and aid a mysterious gunslinging patron. In a city where the clockwork guards are literally as tough as brass, these antiheroes will need true grit to dole out overdue justice. "Outlaws of Alkenstar" is an Adventure Path that carries the player characters from Level 1 up to Level 10 over the course of three volumes of high-stakes, high-action, and quite literally high-explosive clockwork adventures. Characters in "Outlaws of Alkenstar" have a unique opportunity to be much different than your average Golarion adventurer. You could be an unfairly defrocked cleric of the clockwork goddess Brigh, an outcast genius inventor framed for a crime that you didn't commit, or a gun-toting vigilante whose sense of justice got you on the bad side of the powerful and corrupt. ---------- Please note: I have partially rewritten this campaign in order to bring it more in line with what I feel like it is marketed as, that is to say, an outlaw story! Expect train heists, manor robberies, and more that wasn't in the original campaign! Additionally, I will be writing personalized homebrew content for each player character based on their backgrounds.

3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Tuesday – 6:00 PM UTC

Session Duration / 3–4 hours

1 / 6 Seats Filled

GAME MASTER

Allie

she/her

5.0

(33)

This game will begin once 4 players have joined

Each player will be charged when a session starts.

Report Adventure

Meet the Game Master

5.0

(33)

Published Writer

2 years on StartPlaying

237 games hosted

Highly rated for: Teacher, Creativity, Knows the Rules

About me

Interested in playing some of the Pathfinder Second Edition oneshots with your friends? If you have a group of 3 or more players looking for a night of PF2e goodness, then feel free to custom-book me! For a premade group of friends, my rate is just $20 per player - $5 off per player compared to my normal $25 rate! On a just a few hours notice, I can run: A Fistful of Flowers (https://startplaying.games/adventure/clegpk67e000608l23ksr3jcb) Dinner at Lionlodge (https://startplaying.games/adventure/clehjhk4q000408mjfogu2gxu) Head Shot the Rot (https://startplaying.games/adventure/clegpmm1c000l08mnhz2l57ma) Little Trouble in Big Absalom (https://startplaying.games/adventure/clegpisbc000g08mkgx64czep) Mark of the Mantis (https://startplaying.games/adventure/clehjjujj000008l85ng8ddpy) Sundered Waves (https://startplaying.games/adventure/clehjiwra000008js13gkfubr) Threshold of Knowledge (https://startplaying.games/adventure/clehi15za000008meg2x6hpo5)

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Reviews (33)

Proficiencies

Players say this GM is great at:

Teacher

Creativity

Knows the Rules

Kimberly Groves  avatar

Kimberly Groves

Played 86 sessions

I'm new to Pathfinder and play in my first game with Allie. She is so funny, helpful, and engaging that I asked her to run a 1 shot so my sisters could try out my new addiction. We had SO much fun. I licked mushrooms, friends, enemies, and just generally ran amuck. Allie was so creative and adaptive. She rolled with all of our newb debauchery and created an inclusive, immersive, and intensely fun world for us to explore. She was patient and kind while explaining the fundamentals. It made playing with people who have never played before enjoyable for everyone. I would absolutely recommend her for both pre-made groups and private parties. 11/10.

Harry avatar

Harry

Played 79 sessions

Allie is a superb GM. She is smart, flexible and keeps the game moving while ensuring everyone gets their moment in the sun. She knowledgeable and puts in the extra effort necessary to ensure the game is fresh and everyone has a good time. Whether New or Veteran to role playing, Allie is the GM you are looking for.

Bob avatar

Bob

Played 60 sessions

Joined Allie's Trouble in Otari campaign 6 weeks ago and have had a blast each session. Her sessions have great pacing both in and out of combat and are filled with a variety of NPC each with their own unique personalities and voices. Although our sessions typically last about 3 hours, we accomplish so much in each session and our party is well-rewarded in return. She gives ample opportunity for downtime activities, planning and roleplay between story beats in the campaign. As a newcomer to the Pathfinder system, I've found Allie to be a great GM to help someone like me learn the ropes. Her knowledge of the rules, patience, availability between sessions and overall GM-style has made the learning process both fruitful and fun. I highly recommend her for those interested in learning and playing Pathfinder 2E games.

Michael avatar

Michael

Played 33 sessions

This was an excellent game for those who didn’t know the rules for Pathfinder 2e to get a chance to learn them and still have fun. One of our players had never played a TTRPG before and, with a little guidance, did very well for his first time. Our GM was very helpful and patient with character creation and advice for picking features and choices. She was very quick with responding to questions about character creation and the game rules.

Pete  avatar

Pete

Played 31 sessions

Allie is truly an amazing GM. She portrays NPC's extremely well and they all have a different feel, they are not mere afterthoughts. Even though she is running a premade Campaign for the game I'm in with her, it feels like it's totally open world and completely player driven. Your PC's definitely feel important in the game, which if you play TTRPG's you understand that it's not always the case. She allows for creative solutions, no railroading players, interesting and unique NPC voices and personalities, very helpful to newbies and she has a firm grasp of the rules. I really cannot say enough good things about Allie as a GM. Highly, highly recommended if you can get in on one of her games.

Paul  avatar

Paul

Played 27 sessions

Allie is on point. Allowed flexibility and shows the patience and kindness of an angel when it comes to her players. Could do a lot worse than learning from her as your GM. Worth every shekel and more. Heartily recommend.

Character creation
Creating your character

Characters will start at level 1. I recommend using Pathbuilder to create your characters: https://pathbuilder2e.com/ Characters can use any uncommon or rare ancestries, classes, backgrounds, or other features as they wish. Characters will be created and advance in level with the Ancestry Paragon, Free Archetype, and Gradual Ability Boost rules: https://2e.aonprd.com/Rules.aspx?ID=1297 Players can contact me if they need assistance making characters, and I will gladly set up an out-of-session meeting on voice chat to guide them through the process.

The current party

First player(s) may request a starting time change up to an hour or two in either direction.

What to expect
Preparing for the session

Players will need a relatively decent microphone, a relatively quiet place with as little background noise as possible, and a computer capable of loading Foundry through a web page. While this game is beginner-friendly, I do expect players to at least have read the rules ahead of time. You don't need to know the core rulebook inside and out, but please at least know what a Strike and a Stride are. Please have a character created by the start of the first session. I will be openly available before then to help you create your character and have it ready by the first session.

What Allie brings to the table

I will bring the official Paizo module for Outlaws of Alkenstar, including maps, tokens, and sound assets. I will bring carefully curated music soundtracks to increase immersion. I will bring multiple premium Foundry modules and assets to enhance the play experience. I will bring years of acting, writing, and teaching experience.

Safety
How Allie creates a safe table

I will use informal safety tools but with a heavy emphasis that I am open and willing to talk about any issues that arise, and I will do my best to foster a safe and comfortable environment where people can easily do such. I will always show up before and remain after for at least 10 minutes every session in order that everyone has a chance to talk to me or other players about the game as needed. I will make myself available outside of the regular session hours as needed in order to handle any questions or other issues brought up by my players.

Content warnings
Abuse
Alcoholism
Alcohol Use
Animal Death
Blood
Body Horror
Character Death
Classism
Death
Drowning
Drugs (addiction, use, withdrawal)
Execution
Extreme Violence
Fire
Gore
Guns
Hangings
Hostages
Illness
Insects
Kidnapping
Language/Cursing
Lifechanging Injury
Medical Issues
Memory Erasing
Mind alteration
Mind Control
Murder
Mutilation
Mutilation of Corpses
Nightmares about Traumatic Events
Panic Attacks
Paralyzation
Police Brutality
Prejudice
PTSD
Scars
Seizures
Snakes
Spiders
Suffocation
Terrorism
Torture
Trauma
Violence
Safety tools used

Frequently asked questions