Wrath Of The Righteous - Mythic Adventure Path!
Pathfinder 1e | Campaign
$20.00
/ Session
Details
Weekly / Sunday - 5:00 PM UTC
Jun 15 / Session 26
3-4 Hour Duration
4 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
The Worldwound tore reality apart at the dawn of the Age of Lost Omens, murdering the nation of Sarkoris and unleashing a ravenous demonic horde upon the world. Only the quick action of several other nations of knights, barbarians, and heroes stemmed the demon army and contained it within lost Sarkoris, and for the next century, crusade after crusade tried to defeat the demons only to fail time and time again. Their greatest success, the line of magical artifacts known as Wardstones that stand sentinel along the Worldwound's border, barely manages to contain the demons. So when one of the wardstones is sabotaged, a city falls and the demons within surge out in a massive assault like none before. Even before the Fifth Crusade has begun a city has fallen and some of the crusaders' greatest defenders and heroes are slain. Can anyone rise up against the demon host to prevent the armies of Deskari, the demon lord of the Locust Host, from swallowing the world? This adventure follows the stories of the 5th crusade and the heroes who rise up against the Demons of the Worldwound to put and end to their chaotic tyranny! The campaign sees the players from level one all the way to level twenty mythic ten! Get ready to get Mythical!
Game style
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Party just lost a player due to scheduling. We currently level 16 and mythic 6 starting chapter 5.
Additional details
How to prepare
Come with a basic knowledge of the ruleset for Pathfinder1e, it will be helpful if you understand first level character creation using point buy and have access to both a video camera, microphone, and computer. A roll20 account is also needed, which is free for players!
What I provide
Players can expect fast past combat and believable NPCs that will give you as much as you give them. We will also be using voice and video so we can see one another and be more invested both in the game and one another's characters!
Gameplay details
We will go over the safety tools in full during session zero!
Content warnings
Safety tools used
• Breaks
• Debriefing
• Lines and Veils
• Open Door
• Session 0
How will character creation work
Character creation will take place during sessions zero where we will go over the the basics of the setting, the story, and the "How to" of character creations. I run character creation as a collaborative experience with the group so that everyone has a chance to discuss ideas and character concepts together.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Roll20
• Discord
• Zoom