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Beginner Friendly! "Ghosts of Saltmarsh" Rehydrated
$15.00
/ Session
Details
Weekly / Saturday - 10:00 PM UTC
Dec 20 / Session 58
Session Duration / 1 hour
5 / 5 Seats Filled
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Schedule
About the adventure
THIS IS AN ASYNCHRONOUS PLAY BY POST ADVENTURE Welcome to my original take on the instant classic Module of anecdotal adventures: Ghosts of Saltmarsh! I have the pleasure of retelling these tales with a breath of fresh tropical air. This level 1-12 campaign will still have both its notoriously nautical and enthralling exploration-based themes that everyone is so fond of. The plot will not steer too far from the original, although the setting, characters, and events will be reflavored. This makes the campaign a good fit for players who have never tried the module, as well as returning players. Uncover the magical secrets that will lead to the civilization of Atlantis deep under the depths of the ocean blue Glorious battles with sea monsters, other planar enemies, and ruffians of the land and waters Navigate the social political conflicts between national leadership, international trade, and cultural differences between relevant forces of the story behind the scenes --------------------------------------------------------------------- What is Play-By-Post? Play-by-post is a storytelling experience that unfolds at your own pace. You’ll take turns posting your character’s actions, dialogue, and thoughts, crafting a rich narrative with your fellow players. This format is perfect for deep role-play, detailed world-building, and exploring every nuance of the story without the constraints of a live session. Whether you’re navigating a busy schedule or simply enjoy taking your time with each decision, play-by-post offers a flexible and immersive way to engage in the adventure. --------------------------------------------------------------------- Ready to set sail? This beginner friendly adventure will not only float your boat, but it will also help you progressively master your play style in D&D5e. If you have already mastered your craft, iron will sharpen iron as we collaboratively tell this fascinating story. Message me to ask any questions and secure your seat at my table! Will you settle for village level clout, or will your party turn the whole setting on its head?
Meet the Game Master
1 year on StartPlaying
70 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
About me
Every dog has its day! 🐺 On occasion, my mind will create ideas, my body is but a machine that turns these far and wide thoughts into goals. My current goal is to be your Game Master for D&D5e and Marvel Multiverse RPG.🎲 Call me Nova and I will smile.✅ Call me sir or man and I will collect your pinky toes whilst you rest.✂️ When quarantine started in 2020, I needed a new hobby. I had no idea that good old “Lost Mines of Phandelver” like a spell would guide me to the seat of forever DM. 😸 There is something so significant about the ability to create a story with other people. I am met with a feeling of harmony when I reflect on the people I have related to through TTRPGs, and how special it can be to give someone something to become invested in.🙌 If you are looking for a neurodivergent and queer friendly space, with a GM that will not only provide a player centered campaign but be able to establish genuine bonds and professional connections... Inquire below to roll a persuasion check with advantage!💪 Email - Novaftwentyfive@gmail.com Discord - NovaFate#5790
View Profile →Character creation
Creating your character
Create a level 1 character with a stat array total of 86 before racial bonuses or ASI bonuses. You design your stats by assigning a number of these points to an ability score. All of the stats before racial / ASI bonuses must add up to 86. You cannot increase a stat beyond 20 with this method. Here are example arrays: 10, 10, 14, 16, 18, 18 6, 6, 14, 20, 20, 20 14, 14, 14, 14, 15, 15 You may not choose a background that provides the benefit of a feat, the only way to achieve a level 1 feat is by going Vhuman. Pick starting equipment from your class and background. Homebrew must be approved by me, and I must be able to access sheets before session 0 begins. I do not have a preference for how you create your sheet as long as I am able to access it.
Chapter 1 - Along the Coast of the tropical TASTEN ISLES, a trading village named Saltmarsh is approaching a national festival that celebrates unity between the humanoids, elementals, and fey of the nation - The Fruit & Fish Festival!
What to expect
Preparing for the session
These are the table policies for all players of mine; by requesting to join this campaign you acknowledge and agree to these terms. https://docs.google.com/document/d/1V36GVn-8nkXl0dbf4U0-njz8nsH1ywwj8mUXTbzHTLk/edit?pli=1 Upon joining the Discord Server, you will be able to read all the mechanical homebrew rules that are present in this campaign.
What Nova & The Nat 20 brings to the table
I will respond routinely throughout the week, unless I give notice otherwise. I will deliver a masterful theater of the mind experience. The server we play on will have scenery art, character art, and general art to aid imagination. There will be a playlist representative of the game's soundtrack. As the story progresses more songs are unlocked. Positioning can be tracked on Owlbear Rodeo or my physical boards during combats. You can look forward to meeting Dynamic NPCs and enemies. I will make combat engaging with battle narration. Ghosts of Saltmarsh Rehydrated is a detail oriented campaign filled to the brim with opportunity for character development, social commentary, and alternative endings based on plot maps, natural consequences, and player feedback. I DO NOT CLAIM OWNERSHIP OF ANY MUSIC OR ART USED FOR THIS CAMPAIGN
Platforms used
Safety
How Nova & The Nat 20 creates a safe table
The Luxton Technique Discussion and lines and veils will be completed during on boarding. At the end of the month, aftercare is conducted by gauging if everyone is doing okay with the subjects that were portrayed. We then do a highlight reel where everyone shares their favorite moment. We give time to ask (in character or out of character) questions. Finally we facilitate dedicated time for players to express wishes for the future of the story and an opportunity to vent or give feedback to avoid bleed. Open communication all the way.
Content warnings
Safety tools used



