Undead Siege - Level 12 Adventure - Part 1 of 2

Undead Siege - Level 12 Adventure - Part 1 of 2

The city is besieged by endless undead. Hope fades—unless you brave the Obsidian Spire, where a powerful Lich commands the plague within.

TYPE

One-Shot

LEVELS

12

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
2 SEATS LEFT
$15.00

/ Session

Details

Once / Monday - 5:00 AM UTC

Sep 9

Session Duration / 3.5–4 hours

3 / 5 Seats Filled

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Schedule

Meet your party members

3/5

About the adventure

The city lies under siege by an endless horde of the undead. As quickly as the bodies fall they rise again, battering the city walls, driving the last remnants of hope from the hearts of its defenders. But salvation is within your grasp. Just one mile from the city walls looms the Obsidian Spire, a dark and ancient tower. The source of the undead plague lies within, pulsing with malevolent energy, controlled by the sinister Lich who has made it their throne. Your mission? Gather your courage, form a strike team, and storm the Lich’s lair before the next wave of undead brings the city to its knees. Navigate treacherous traps, battle fierce guardians, and confront the Lich in their Sanctum. Only then can the endless cycle of death be broken.

Game themes

Meet the Game Master

4.9

(58)

1 year on StartPlaying

188 games hosted

Highly rated for: Creativity, Rule of Cool, Teacher

About me

Hi, I’m Chris — and I have a serious addiction to D&D. Since I first started playing around 2010, I’ve never looked back. I began GM-ing in 2017, and it quickly became my passion. With my friends, I helped grow our group to about 10 players, rotating GMs every week. One of my favorite traditions was hosting an annual awards evening where all the GMs ran mini-adventures — a night full of fun, surprises, and great memories. Originally from the UK, I married a South African and now run immersive D&D Weekends out in the wilds of South Africa. Check out what it’s all about at https://waterberg-dnd.co.za. I’m all about the rule of cool over strict rules, crafting epic, player-driven stories that really bring the adventure to life. My greatest strength? Off-the-cuff improvisation — but don’t worry, my worlds are rich in detail with pages of notes for every session. I can’t wait to share some unforgettable adventures with you!

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Character creation

Creating your character

After signing up to the game you will have access to the D&D Beyond Campaign and Discord Server link to join and create your characters. We are playing level 12 characters (2014 or 2024), using either standard array or point buy, on top of that if you would like you can have one rare and one uncommon magic item. Only official content without discussing first!

The current party

This is a two part one shot, with the second part on Friday 16th September

What to expect

Preparing for the session

Join the D&D Beyond Campaign, Roll20 Game & Discord Server, create your character and make sure you're internet and mic is working!

What Chris brings to the table

This game has custom maps (via roll20), my DM style is very rule of cool and encourage discussion if you disagree with a ruling. I do limited voices (best to my ability) and am very good with ad-libbing content, so lets be creative!

Homebrew rules

My playstyle leans toward Rules as Fun—I value creating an engaging experience over strict rule adherence. I’m always open to bending the rules if it makes the game more enjoyable. That said, here are a few common homebrew rules I use: - Drinking a potion is a bonus action. Giving one to another player takes a full action. - Area of effect attacks may deal double damage on a Nat 20 or none on a Nat 1. I use this more for cinematic or low-stakes moments—for example, doubling 8 damage on a Nat 1, but not 60. - Failed death saves carry over during combat (we’ll chat about this before it comes up). - When unsure if something should work, I’ll often roll odds/evens to decide. - I try to avoid players feeling useless on their turn. For example, if you save against a stun at the end of your turn, I may still let you act. Same with death saves.

Equipment needed to play

Computer

Internet

Microphone

Mobile Phone

Safety

How Chris creates a safe table

My style is often lighthearted and straightforward, but this session does involve more intense warfare and dark themes. I would not expect any upset but if you don't enjoy dark tense stories beware. I'll be available and very receptive before, during and after game play incase there is any content or themes you'd like to discuss.

Content warnings

Safety tools used

Frequently asked questions