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Masters of Umdaar (Fate Accelerated Edition)

Masters of Umdaar (Fate Accelerated Edition)

Behold the fallen world of Umdaar, home to savage warriors, cyborg insects, and merciless warlords.

TYPE

CAMPAIGN

SYSTEM

Fate
Fate Accelerated

EXPERIENCE

Open to all

AGE

18+
Warning: You may not be able to play today
It may be too close to this game's start time. This Game Master needs at least 6 hours to prepare for a new player to join. Joining now may not leave enough time to set you up.
About the adventure

Rise up against the Masters of Umdaar! Behold the fallen world of Umdaar, home to savage warriors, cyborg insects, and merciless warlords. Oh, and lasers—lots and lots of lasers. The Masters rule with an iron fist, and the people’s only hope are the archaeonauts and their quest for long-lost artifacts of power. But will the Masters get there first? Masters of Umdaar, a Fate World of Adventure by Dave Joria, is a retro tribute to such shiny serials as John Carter of Mars, Flash Gordon, He-Man, and Thundercats. All rules will be taught. Beginners are welcome. No experience necessary. The setting and style of play allows for a fun romp without getting into heavy morality or deep emotions. Role playing is encouraged. Each encounter can be resolved multiple ways but blades and lasers will be necessary at some point. We will create new characters, as needed, at the beginning of each session and the adventure will be tailored to the characters present. No matter your playing style or character choice, you'll have a chance to shine.

3 SEATS LEFT
$6.78

/ Session

Details

Weekly / Monday – 11:30 PM UTC

Jul 7 / Session 28

2.5–3 Hour Duration

3 / 6 Seats Filled

GAME MASTER

Ukulele Mike

n/a

5.0

(18)

Schedule

Mon, Jul 07 | 11:30 PM – Session 28

Mon, Jul 14 | 11:30 PM – Session 29

Mon, Jul 21 | 11:30 PM – Session 30

Mon, Jul 28 | 11:30 PM – Session 31

Mon, Aug 04 | 11:30 PM – Session 32

Mon, Aug 11 | 11:30 PM – Session 33

Mon, Aug 18 | 11:30 PM – Session 34

Mon, Aug 25 | 11:30 PM – Session 35

Each player will be charged when a session starts.

Meet the Game Master

5.0

(18)

2 years on StartPlaying

127 games hosted

Highly rated for: Creativity, Teacher, Rule of Cool

Average response time: 1 hour

Response rate: 100%

About me

Rules-lite RPGs are my passion. Collaborating with players to create background and backstory is what I enjoy most. Creating a great character-driven narrative that we will tell for years is my goal. My preference is for RPG systems that support the story and also allow for players to have the option to succeed at a cost, driving the story to a climactic finish where all those checks must be paid. RPGs work best when it's like a jazz ensemble, where the whole group plays together most of the time but everyone gets a chance to step forward for their solo from time to time. I've been running a lot of "legacy campaigns" lately, where the characters can have a profound impact on the game world in a short campaign. Then start a new campaign set a few years or decades in the future in that changed world, with some of the players coming back, while some new players may also join, with characters that may or may not be related to the previous campaign. I'm available for a custom session or campaign. I ask that, if you book a custom game, that the table be at least four players, even if one of those seats ends up being empty. Custom campaigns are offered at $11/seat, including a session 0 and at least 6 additional sessions. One-shots are offered at $16.50/seat. I can put together a quality one-shot in a few days if it's a system on my list. If it's not on my list, it may be similar to something I already know, please, feel free to ask.

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Reviews (18)

Proficiencies

Players say this GM is great at:

Creativity

Teacher

Rule of Cool

Christopher Carwile avatar

Christopher Carwile

Played 28 sessions

Mike is an excellent GM one of the best I have ever played with he has amazing stories and amazing climatic plot points. I have been playing with him for awhile now and honestly I wish I could give him 10 star rating.

Andrew avatar

Andrew

Played 27 sessions

Mike has a fun style that works very well with FATE as a system leaning into the shared narrative idea working with his players to determine the overall pace and player preference of interactions.

Vaultotaku avatar

Vaultotaku

Played 23 sessions

Did an excellent job!

Fiflegend avatar

Fiflegend

Played 21 sessions

Mike is an amazing GM. His storytelling is top notch and the attention to detail as well as the creativity is top tier. I've played several games with him and his group are both entertaining and fun to play with. Highly recommend whether new or seasoned at ttrpg's.

Scott avatar

Scott

Played 19 sessions

Fun game experience. Helpful and patient to new players.

Kashvar avatar

Kashvar

Played 6 sessions

Mike always approaches his games with exceptional enthusiasm where fun is paramount. Creative world building and player agency is always at the forefront of his games, with an emphasis on the Rule of Cool™ and the flow of the story. A very laid-back and easy-going manner fully encourages player input into each session.

Character creation
Creating your character

We will create new characters, as required, at the beginning of each session. There are random tables that can be utilized and with the Fate Accelerated rules, character creation is quick and simple.

The current party
Masters of Umdaar is a fun adventure setting. FATE Accelerated is easy to learn. Everyone involved with this campaign has a familiarity with the source material and really enjoys the setting. Even if you're not too familiar with the source material, this is a fun way to role play without having to worry about charts and tables or scientific realism. Swords and blasters to the ready!
What to expect
Preparing for the session

🎮 Join our Discord server. 🎲 Join our Roll20 game. 🎙️ Have a working mic. 📕 You do NOT have to be familiar with the rules.* 🧑‍🚀 You do NOT need to create a character ahead of time. *The Fate Accelerated Edition and the Masters of Umdaar supplement are both available as "Pay What You Want" PDFs. You are welcome to become familiar with the rules and setting but that is not required.

What Ukulele Mike brings to the table

🎮 Our Own Dedicated Discord Server 🎲 A Roll20 Pro Virtual Table Top 🪪 Virtual Handouts of Rules and Tables 🗺️ Maps and Diagrams 🧑‍🚀 Customized Character Tokens 👴 40+ Years of GMing Experience 🖥️ 35+ Years of On-Line GMing Experience 🎓 Explanation of All Rules 🎭 Character Voices for Important NPCs 🔧 A Desire to Help You Make This Game Your Own ⚔️ A love of the Source Material

Equipment needed to play

Computer

Headphones

Internet

Microphone

Platforms used
Safety
How Ukulele Mike creates a safe table

The FATE Accelerated Edition (FAE) rules allow us to get started quickly. FAE uses "approaches" instead of skills, so the party is never stuck without the right expertise. FAE allows any character to influence combat and contribute, even by being a sniveling coward and hiding in the corner. Each adventure will be tailored to the characters present and the desires of the players. Combat can be very descriptive and very tactical, if that's what the players want. Role playing is fully supported but a player may simply state what their character is doing and roll the dice, if preferred. Puzzles are available to challenge the players, the frequency of their occurance can be set by the group prior to play.

Content warnings
Guns
Violence
Safety tools used

Frequently asked questions