Waterdeep mercenaries

Waterdeep mercenaries

You choose the missions, you choose where you level and when. Come take up merc contracts and live the free life.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$20.00

/ Session

Details

Weekly / Monday - 6:30 PM UTC

Session Duration / 3–4 hours

0 / 2 Seats Filled

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Schedule

About the adventure

Welcome to waterdeep, city of intrigue, wonder and danger. You will be joining an already motley crew of adventurers who are setting up themselves as a set of go to mercenaries for hire, establishing themselves and laying down roots while the world around them grows ever more dangerous. This game has started at level 1 and intends on travelling through some of the more well known modules of D&D till it eventually reaches a climactic level 20. Players have an opt in mechanic to adventures where each time they complete one of the designed pathways, they can choose to level up and move further on, or remain at that level to find an alternative quest and gather themselves more loot for the future. Currently sitting with 5 players, always looking for that extra one or two

Meet the Game Master

1 year on StartPlaying

19 games hosted

Highly rated for: Inclusive, Creativity, Storytelling

About me

Hey there, Welcome to my little corner of the internet. Currently been in the ttrpg hobby for shy of 25 years and pretty much been the forever GM that whole time. Capable of adapting to pretty much most systems put in front of me and willing to learn more to suit peoples tastes. Currently jumping onto here to fill in the gaps on a reasonably full schedule already as well as to influx some new blood into the groups i already have. But dont let my words here convince, i already did some small interviews and streaming :) Interview with me: https://www.youtube.com/watch?v=mw6pixMWdR0 Previous streamed campaign: https://www.youtube.com/watch?v=RC-RSILhXrc

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Character creation

Creating your character

Character creation will involve a free session of one on one time to get a feel for the game, the idea of a character, allow me programming time if interesting things come up and then a confirmation to see the player wishes to continue. In the case of D&D, standard array applies for stats.

What to expect

Preparing for the session

Only requirement is the demo version of fantasy grounds and a working microphone/Discord. Upon acceptance of a game, an invite to a private discord for as long as played will be issued.

What Gameweaver (Adam Hirst) brings to the table

Currently available will be full virtual tabletop use including but not limited to line of sight maps, character sheets, full access to any and all source books available. Where possible and it not seeming too out of left field i try to exercise voicework and generally try to roleplay to an enjoyable standard. Very much about the rule of cool, Respect for the rules as written but if they get in the way of fun they get bent.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Gameweaver (Adam Hirst) creates a safe table

Facilities to alert the GM via whisper or otherwise are made available as well as an understanding from present players that limits are limits and shall be stated and followed without limitation

Content warnings

Safety tools used

Frequently asked questions