The Cosmic Opal

The Cosmic Opal

Within the oppressed nation of Arturis starts a mystery, one born of cosmos, convolution and magic, one mystery to determine the fate of everything...

TYPE

Campaign

LEVELS

3–14

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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1 SEAT LEFT
$15.00

/ Session

Details

Weekly / Tuesday - 2:30 AM UTC

Dec 16 / Session 56

Session Duration / 3–4 hours

Campaign Length / 50–100 Sessions

5 / 6 Seats Filled

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Schedule

Tue, Dec 16 | 2:30 AM – Session 56

Tue, Dec 23 | 2:30 AM – Session 57

Tue, Dec 30 | 2:30 AM – Session 58

Tue, Jan 06 | 2:30 AM – Session 59

This game will begin once 4 players have joined

Meet your party members

5/6

About the adventure

In the ancient world of Primora you will be transported away from your characters soon to be death and taken to land of strife, intrigue and magical suppression. You will be under going investigation and mystery as you find your way through the many tribulations and threats within, both magical and mundane. Dive through the ancient dungeons and ruins of bygone empires as you explore the origins of the embedded Cosmic Opal and its secrets. Find allies to help and secure your place in this country ruled by a ruthless anti-magic Inquisition while avoiding both their detection and wrath. You will be exploring not just this area but be thrust through the many wilds and oceans to find both treasure and power in your fight against them. Floating cities made of ship parts to oasis empires of secretive Tabaxi to the ruined landscapes of fallen Elven empires.

Meet the Game Master
LGBTQ+
Neurodivergent

1 year on StartPlaying

53 games hosted

Highly rated for: Creativity, Inclusive, Rule of Cool

Average response time: Under 1 hour

Response rate: 100%

About me

Hiya! I'm Brandon, I have been playing DnD since 3.5 and have about 13 years of playing the game on and off, mostly as my tables Perma DM! I want to start hosting games because I genuinely have an immense love for the game in all its aspects, I run a couple games on the side just for fun but thought it would be really cool to try to take it to the next level! I have been doing a *small* worldbuilding project for close to the last year and definitely prefer to run the games out of that as it allows me more flexibility on both roleplay and mechanics. I am definitely a "rule of cool" DM that tries to keep it somewhat reasonable but I always want to prioritize both the fun and collaborative aspects of the game! (that's why we are all here no?). I am down to write and run really any campaign, genre-wise , within my Gameworld! I use Roll20 and Discord and have an already established server where each game can be run. I am very open to all levels of experience and new players are super welcome, I love teaching any part of the game I can. I am looking to run a weekly 3-4 hour sessions for about 5-6 players within DnD 5e Ciao!

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Character creation

Creating your character

The only hard "rule" I have for character building for this campaign is the backstory must end with the character about to die, for narrative purposes. I use point buy with an extra feat at 1st level, allowing only rules-as-written characters—no monstrous or innate flying races, setting-specific, or UA subclasses/backgrounds/feats. I'm open to exceptions for well-thought-out ideas. I disallow evil characters (unless the group agrees), PvP combat, stealing from fellow PCs, Large PCs and mute PCs. Leveling is XP to 3, then Milestone, aiming for 1st to 14th level. A short session 0 handles housekeeping before the first paid session.

The current party

We are 8th level and currently have a Gnome Barbarian, a Half Elf Sorcerer, a Half Elf Warlock and a Dwarf Warlock!

What to expect

Preparing for the session

You are just going to need a discord and roll20 account and a mic. I can help with anything rules or character related and its totally ok to learn the game as we go!

What Brandon/Apex brings to the table

This is a homebrew campaign within the unique Gameworld I have crafted called "Primora". Primora is a planet with two moons and is a place defined and literally shaped by colossal conflicts in the deep past. It is both high and low magic depending on the locale and retains immense wilderness with civilization being spread and isolated. The campaign will move throughout the game world and I have a profound love for writing various and unique cultures and environments. There is both a unique pantheon and magic system that shouldn't conflict with any existing mechanics. The character sheets will be based in Roll20 and we will use Discord for audio/video. I use rule of cool as philosophy and the campaign has an emphasis on player agency. The themes can definitely be heavy but I will tailor it towards the group playing and their individual wants and needs. It will be a mix of both combat and roleplay encounters. I would like to work with the players to create a collaborative experience so that no two versions of the campaign will be the same. The starting location is an area of low magic due to suppression by the ruling class.

Homebrew rules

I use quite a few including but no limited to: double healing crunchy crits potion as bonus action I dont tend to use material components Heroic rounds after PC death

Equipment needed to play

Computer

Microphone

Mobile Phone

Safety

How Brandon/Apex creates a safe table

I will go over all of it in the first session or the session 0, but I want to make sure that everyone feels safe, comfortable and ready to have fun!

Content warnings

Safety tools used

Frequently asked questions