As The Worm Turns - A Masks of Nyarlathotep Campaign
Call of Cthulhu | Campaign
$20.00
/ Session
Details
Custom / Thursday - 11:00 PM (UTC)
Dec 13 / Session 15
3-5 Hour duration
6 / 6 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+
About the adventure
The end of the world itself approaches! Old gods are being roused from their slumber, prodded by followers eager to reap the power of these ancient beings - no matter the cost. If you don't put a stop to it, reality itself risks being torn asunder. The campaign will begin with an expedition in 1920's Lima, Peru to explore a hidden pyramid that holds secrets just squirming to find their way out. From there, the game quickly expands into a globe-trotting adventure to find out what happened to the unfortunate Carlyle Expedition. And most importantly, avoid their same fate. Players will explore all kinds of cities across the world and rely on their wits and their fellow investigators to solve this global mystery. Beginner players are more than welcome at the table! We will be making characters together as a part of session 0. I will be bringing music, mood, and digital handouts for players - scanned from the phenomenal prop set designed by the HP Lovecraft Historical Society.
3 years on StartPlaying
50 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
Additional details
How to prepare
Players will need a working mic and a free Roll20 account. We will be using Roll20 for keeping track of character sheets, dice rolling, and some background images and notes. I will be using a camera during game but players can keep their cameras on or off according to their comfort level.
What I provide
🎵Immersive soundtrack during play🎵 📚Core books for Call of Cthulhu 7e📚 ✨Portraits of NPCs✨ 📜Realistic text props from HPLHS📜 🤓Deep knowledge of the 1920’s across the globe 🤓
Gameplay details
We'll have a session 0 to discuss the general tone of the campaign and the preferences of the group on things like lethality, kinds of horror, and how closely to stick to the 1920's history. The lines/veils doc will be anonymous and available for the group to change at any time during the campaign. We'll also determine how long people would prefer for the sessions & how frequently people would like to take breaks. X, N, O's can be messaged either to the group at large or can be sent to me privately.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Character creation will happen during Session 0 after Lines & Veils are established. We will discuss character backstories, identities, and shared history. This is to help create characters that all fit into an investigation group together and establish what dynamics we want to see in the game. We'll be using the character backstory creation in the Session Zero System designed by Gabe Hicks and Elise Rezendes. This will help create some character backstory and motive, as well as giving the party a few connection points Character sheets will be created and maintained over Roll20
Players can expect
Combat / Tactics
Low
Roleplay
High
Puzzles
High
Experience level
Open to all
Platforms used
• Discord
• Roll20