Ashpound's Secrets - Custom Campaign [Beginners/🏳️‍🌈 friendly]

Ashpound's Secrets - Custom Campaign [Beginners/🏳️‍🌈 friendly]

A young girl mysteriously disappears. A sinister long-forgotten magic awakes in the woods of the small town of Ashpound and will soon shake its peace.

TYPE

Campaign

LEVELS

4–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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3 SEATS LEFT
$20.00

/ Session

Details

Weekly / Saturday - 10:30 AM UTC

Dec 13 / Session 53

Session Duration / 3–3.5 hours

Campaign Length / 30–35 Sessions

3 / 6 Seats Filled

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Schedule

Sat, Dec 13 | 10:30 AM – Session 53

Sat, Dec 20 | 10:30 AM – Session 54

Meet your party members

3/6

About the adventure

There is a small village in the western part of Greennhill called Ashpound, of which few know about and even less care about. Far away from civilization and bordering with the unknown wilderness it is a peaceful place, whose inhabitants live simple lives. But a sinister and long-forgotten magic is awakening in the nearby woods and is about to shake the calm of Ashpound. My idea for this campaign is to play in a small isolated urban setting, focusing on NPCs' relationships and the personal development of your characters. The goal would be to focus more on roleplay and exploration/investigation. The setting is meant to be grim folklore-like, in a secluded small village on the border of the enormous and mysterious Forest of the Unknown. Are you not a fan of playing premade adventures? Have you always wanted to write a long and exhausting detailed backstory for your character? Then join come join this campaign all yet to be written upon your ideas and NPCS!

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(6)

Multi-lingual

2 years on StartPlaying

285 games hosted

Highly rated for: Creativity, Voices, Inclusive

Average response time: 11 hours

Response rate: 100%

About me

Hi everyone! I am Vale, a new DM to this site but with a 10 years experience as a player and as a professional master. I love creagin homebrew settings both using them in more linear narrative and as sandbox for the players to explore. I look forward to experience the amazing idea I can create with my players. My DMing style is focused on character development, world building and storytelling. I am also a fan of the most technical aspect of the game but I mainly tend to use it as a narrative tool for a more immersive experience, often using homebrew content (campaign traits, custom abilities, original spells and races etc.) I mostly play in homebrew settings but I also enjoy mastering adventure path and modules. I offer One Shots, mini campaigns (3/6 sessions), and long term campaign. I keep track of all the characters making available to expand the story of one across the world through more stories in the same setting. I prefer to write the story upon the players' backgrounds. Every kind of player is welcomed, experienced and newbies! I try to put my best effort to make feel everyone comfortable and safe around the table, discussing boundaries and off-limits material before hand in session 0. The players can always communicate with me through chat to express if they feel uncomfortable with what is playing and I will move forward and reshape the flowing of the game in order to accomodate everyone in the most inclusive way. LGBTQ+ friendly. My main inspiration are The Lord of The Rings, The Neverending Story, The Chronicles of Narnia, Inheritance Saga, Arcane, Dragonheart and the SoulsBorne games. Session 0 of character creation free of charge and I offer a pre-made one-shot if you want to get to know try my DMing style. I master Pathfinder 1ed and DnD 5ed. I use Discord, roll20, WorldAnvil and Foundry. Webcam are recommended but not mandatory. An adventurous spirit and curious mind is recommended and mandatory. :)

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Character creation

Creating your character

Character Creation Character creation will take place at session 0 and one, although I am available off time for consulting or videocall about it. Uncommon and creative choices for races, traits and classes etc. are very welcomed up until they are contextualized with a cool background. Bring on all your crazy ideas! The abilities scores will be decided with the building points system (a system where you have a certain amount of point with which you can buy the scores, more specifically 20 points if you are familiar with the system) and the starting level will decided with the players (between 4 and 5 according to the group experience with the system). I can also provide some detailed guidelines for background creation to those who may need them, a series of tools and prompts from where to start with to brainstorm your characters. The characters sheet will be done with Foundry.

The current party

We are currently looking for new players to join our adventure, now it's your chance! We are currently a party of four, just leveled up to level 7. The party already has: ⚔️ A classic human paladin running to be mayor 🎭A wise and ancient gnome druid 🎻A young but exuberant human skald 💣An apprentice halfling alchemist

What to expect

Preparing for the session

I use Discord to videocall with everyone. While using the webcam is recommended, it is not mandatory, and everyone is welcomed in the way they are most comfortable with. Unfortunately, at least a microphone is required to roleplay and interact with the group. The players should be ready to play and create their character sheet on Foundry, but the platform interface it's very intuitive and I will offer assistance with this passage, making it as much user friendly as possible. I always advice to have a physical notepad with you to take notes on dialogues, names, loot etc. It can also be done digitally on Foundry, but I always found that my players tend to have a greater immersion in this way.

What Vale brings to the table

Tools and platforms This game will take place on FoundryVTT, which is a master provided free interface accessible through your browser (Chrome, Edge, Safari, Firefox etc.) I use custom maps, tokens and handouts, using Inkarnate, Dungeon Scrawler and other tools, along with high quality content creators' material, specialized in each department. I also make a large use of visual art references and music (playlist or original) Roleplay I use character voices, adjusting their use in according to the style of the players. In case they prefer a more in-character/theatrical approach, making a large use of it, or an extradiegetic style of storytelling (external narration in third person). Combat and Rules Ideally I hope to focus more on the general mood of the fights and how these relate to the characters. I make a large use of creatures with specific resistances and weaknesses, awarding in this way researching your enemies and strategize the beast approach against them in advance. I tend to generally follow closely the rules, although I actively look for bending them in order to award creative strategies and roleplay focused ideas.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Vale creates a safe table

For Lines and Veils we use the standard version by Monte Cook with some additions that I will forward to the players. The X, N & O's are communicated through chat directly with me or in the group chat, as you are more comfortable with. In session 0 I also plan to go over what are your expectations for the group and the campaign, both for your characters and for your experience as players.

Content warnings

Safety tools used

Frequently asked questions