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Whispers in the Void: A Strange Aeons Eldritch Horror Tale

Whispers in the Void: A Strange Aeons Eldritch Horror Tale

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
FULL
$20.00

/ Session

Details

Weekly / Sunday - 4:30 AM UTC

Dec 14 / Session 81

Session Duration / 3–4 hours

4 / 4 Seats Filled

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Schedule

Sun, Dec 14 | 4:30 AM – Session 81

Sun, Dec 21 | 4:30 AM – Session 82

Sun, Dec 28 | 4:30 AM – Session 83

Sun, Jan 04 | 4:30 AM – Session 84

Sun, Jan 11 | 4:30 AM – Session 85

Sun, Jan 18 | 4:30 AM – Session 86

Sun, Jan 25 | 4:30 AM – Session 87

Sun, Feb 01 | 4:30 AM – Session 88

This game will begin once 3 players have joined

Meet your party members

4/4

About the adventure

Your eyes flutter open, taking in your surroundings: the darkened stone room lit only by flickering yellow lanterns, the rhythmic drops of water, the cold iron bars against your bag, and something moving in the darkness. Where are you? How did you get here? WHO are you? 🔓 Discover Your Past: You awaken in a fugue state, your memories stolen from you. Can you reclaim what is lost, and when you do, do you return to what you were before? 🔓 😱 Eldritch Horrors Stir: A sinister cult works to pave the way to this world for an ancient evil. Uncover and halt the advance of the cataclysmic contagion set to wreak havoc upon all people. 😱 〽️ Resist the Yellow Sign: Pit yourselves against the cosmic horrors, repel mind-shattering terrors, and explore dreamscapes and lands far beyond your own. 〽️ 📖 Unique and engaging storylines driven by player decisions. 📖 ⚔️ All monsters in this campaign will be homebrewed by me to add new twists you haven't experienced before to each encounter. Combined with cinematic combat encounters to create an immersive experience. ⚔️ 🎭 Roleplay and voice-acting driven by years of improv theater performance. 🎭 😊 A friendly, inclusive, and safe environment both in and out of game. 😊 🏫 A beginner-friendly experience while remaining engaging to experienced players. 🏫 Whispers in the Void is a Fifth edition campaign bringing characters from level 1 to level 17. You wake within the walls of the eerie Briarstone Asylum, your mind wracked and your memories missing. As you work together to recover your missing time, you quickly learn that your amnesia is but a symptom of a greater cosmic menace. Throughout it all, you will discover who or what stole your past and venture to worlds far outside reality to put a stop to the Mythos once and for all. In the void of your mind, the black stars whisper forgotten names and beckon you to join them in Carcosa.

Game style

Theater of the Mind

Game themes

Fantasy
Horror
Cosmic Horror
Meet the Game Master

2 years on StartPlaying

414 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 3 hours

Response rate: 100%

About me

It all began Thanksgiving Day when I was 10 years old. I found my uncle’s Dungeons & Dragons red box with the warrior on the cover battling against a dragon. I was instantly drawn to it and begged my uncle to teach me how to play. Less than a year later, I was running adventures for my friends, igniting their and my imaginations as we told stories of heroics and fantasy. As the child of a Navy sailor who moved around a lot, D&D was always my constant and my way of connecting with like-minded people I met. Fast forward to now. Over the years, I have told hundreds of stories with adventurers and friends. Focusing on heavy roleplay and cinematic combat, I aim to bring years of improv theatre to life by driving stories focused on the player’s characters and the decisions they make. Nothing is too wild as we collaboratively build worlds and create adventures that will fill the halls of the legends of those worlds. Come join me. There are still so many tales to tell.

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Character creation

Creating your character

Level 1 characters can be created beforehand (including with my assistance, if needed) using the standard array or point buy. All classes are allowed, but races are restricted to those in the Player’s Handbook (sub races outside of the PHB can be requested with DM approval). Your character will awaken in Briarstone Asylum unaware of their backstory. In lieu of backgrounds, there will be specific campaign traits available to each character. See the Recruiting Notes for the Google Doc if you want a headstart before Session Zero. During session zero, we will discuss your character's bonds to the rest of the party, what to expect from the world, my play style, and the few house rules I use. Alternatively, pre-generated characters will be available.

The current party

The group just arrived at the port city of Cassomir in their hunt for clues to lead them to the one man who can bring the King in Yellow to the Material Plane, only to realize that reality is not what it seems. The party is currently level 11. The group consists of a wizard, a monk, a druid, and an illrigger. Full recap of the campaign can be provided by request. This campaign uses the revised 2024 rule set.

What to expect

Preparing for the session

A webcam is not required, but a microphone that is good enough for everyone to hear you in a Discord call will be necessary. Most importantly, though, just bring your sense of adventure, humor, and fun! Dice will be rolled on D&D Beyond.

What Anthony McKinstry brings to the table

30 years of love for running D&D, access to my entire D&D library (which includes nearly everything) on D&D Beyond, maps and assets delved from various high-quality mapmakers, a whole slew of voices (some even that I surprise myself with out of the blue), strong improv ability, and lots of laughs along the way.

Safety

How Anthony McKinstry creates a safe table

A Safety & Consent Checklist will be available for you to fill out before the session zero begins and we will discuss (without specifically calling anyone out) the Lines & Veils of all participants during session zero. If session zero has occurred already, I will, on request, spend time with you to personally go over your Safety & Consent Checklist. X cards (for Lines) and N cards (for Veils) are available to all players during play by DM to me. Combat will be fast-paced and cinematic using a mix of Theater of the Mind and DnDBeyond Maps. Social encounters will be played out by me as if the character is speaking to yours and can be either roleplayed in return or described and rolled for, as desired.

Content warnings

Safety tools used

Frequently asked questions