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Pokémon Legends: Johto
Ancient Johto. In a world filled with fear and, superstition, tensions rise with the introduction of a brand-new invention: The Poké Ball.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$30.00
/ Session
Details
Bi-weekly / Saturday - 3:00 PM UTC
Aug 8 / Session 47
Session Duration / 2–4 hours
6 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Johto, ancient times. A rough era, where Pokémon are revered, feared, worshipped, despised – but only rarely seen as equals. In a world filled with fearful, superstitious incomprehension, tensions rise with the introduction of a brand-new invention: The Poké Ball. Pick a side and choose the fate of the Johto region as good, bad and outright wicked intentions clash across the land. Will you bring light to the region, or plunge the world into darkness? We can certainly find out... ------------------ This campaign is played using the Pokeymanz System.
Game themes
Meet the Game Master
4 years on StartPlaying
156 games hosted
Highly rated for: Creativity, Storytelling, Sets the Mood
Average response time: 7 hours
Response rate: 100%
About me
Looking for a campaign where your choices genuinely matter? Hi! I'm Michelle, a Dungeon Master with nearly a decade of experience running tabletop RPGs and over 15 years of storytelling experience. I specialize in long-term, character-driven campaigns where the world evolves alongside your characters. Whether you're saving kingdoms, uncovering ancient mysteries, negotiating with dragons, or accidentally adopting every stray NPC you meet, your decisions leave a lasting mark on the story. My longest-running home campaign has been going strong for over nine years with the same core group of players. That's the kind of experience I strive to create at every table: memorable adventures, meaningful character growth, and stories you'll still be talking about years later. My games emphasize narrative, roleplay, player agency, and immersive worldbuilding. I love weaving character backstories into the campaign, rewarding creative thinking, and making every player feel like an important part of the world. New players are always welcome—I enjoy teaching the game just as much as running it. If you're looking for a GM who prepares extensively, runs consistent long-term campaigns, and believes the best stories are the ones created together around the table, I'd love to welcome you to the adventure. Campaign portfolio: 🎭 Bardic Inspiration (Ongoing, 2 years) A roleplay-heavy campaign set in a magical bardic conservatory. Students navigate friendships, rivalries, political intrigue, and the growing darkness beyond the academy's walls while discovering who they want to become. 🐕 Pokémon Legends: Johto (Ongoing, 1 year) A story-driven Pokémon tabletop campaign inspired by The Pokémon Legends games, set in feudal Johto. Players explore ancient myths, unravel political conspiracies, build relationships with Pokémon, and shape the future of a region that has yet to become the Johto we know today. 🏰 Lost Mines of Phandelver (3 completed campaigns) The classic D&D adventure, adapted for both first-time players and experienced adventurers. My version emphasizes memorable NPCs, player choice, and character-driven storytelling while remaining approachable for newcomers. 🏡 Home campaign (Ongoing, 9 years, approaching its finale) My longest-running campaign and the foundation of my GMing philosophy. Nine years of shared adventures, impossible player decisions and a world forever changed by the people exploring it. Everything I run today, from beginner games to long-form online campaigns, has been shaped by the lessons learned around this table. 🎄 Numerous seasonal one-shots Halloween horror, Christmas adventures, beginner sessions, and experimental stories designed to explore new ideas and bring people together. In development: 🐲 Lost Mine of Phandelver: Cragmaw Goblin Edition A chaotic comedy campaign where the players are the goblins. Instead of saving Phandalin, you'll be trying to impress your bugbear boss and somehow avoid becoming dinner. 😇 Demigod campaign A demigod campaign where players discover and shape their divine heritage. 🪄 Hogwarts campaign A narrative Hogwarts campaign set centuries before Harry Potter, centered around Merlin, Morgana, and the origins of the magical world.
View Profile →Character creation
Creating your character
You create a character that travels with Pokémon by their side and works towards fulfilling your personal goals. This doesn’t have to be as a battle trainer – you can aspire to become a Ranger, a Nurse or Caretaker, a Scholar, to break free from a bad past - anything you can think of. Like D&D, you go on a “main” adventure with a group, but you’ll have your own story moments in between. Characters are created according to the Pokeymanz system and will be completed before the first session. You also get to choose and create your first Pokémon.
What to expect
Preparing for the session
Players will need a working webcam and microphone, a discord account and a basic knowledge of Pokémon. Rules for gameplay and character creation can be found in the Pokeymanz system, but will also be explained as we go.
What Doomdecahedron brings to the table
Players can expect a rules light gaming experience focused on the world of Pokémon, using the Pokeymanz system. There will be a central plot in the world but each player will get to choose their own campaign goals and work towards them. As the GM, I will provide a discord server, ambient music, colourful NPCs to encounter and challenging obstacles to overcome. I will be the friends you make, the rivals you despise and the villains you’ll need to stop!
Equipment needed to play
Computer
Webcam
Internet
Microphone
Headphones
Platforms used
Safety
How Doomdecahedron creates a safe table
Every campaign and one-shot has a session 0 where intent, tone and boundaries are discussed. Every session has a small break in the middle.
Content warnings
Safety tools used

