💥Fate's Outlaws💥 OoA + SF campaign

💥Fate's Outlaws💥 OoA + SF campaign

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 SEATS LEFT
$15.00

/ Session

Details

Weekly / Wednesday - 7:45 PM UTC

Session Duration / 3–3.5 hours

3 / 5 Seats Filled

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Schedule

Meet your party members

3/5

About the adventure

You've been wronged and it's time to set things right. Coming together with other professionals, you've created a fool-proof plan: 💥Blow the bank 🫰Get the goods 🫢Dance with a debutante ❓Eliminate rivals 💰Profit Adventure Description A gang of outlaws, each with their own grudge against the villains who wronged them, must join forces to get their revenge. In the steam-powered city of Alkenstar, where most business is as orderly as the hands on a clock, these rugged antiheroes will have to go against the grain if they’re to settle their vendettas. To get revenge on the mogul who destroyed them, the renegades will have to stick up an illicit bank, discover ancient temples, and attend a high-society ball. All the while, countless rough-and-tumble rivals aim to waylay the party and seize the inventor's latest concoction: pyronite, an explosive substance with the potential to change the face of the world. In a city where the clockwork guards are literally as tough as brass, the antiheroes will need true grit to dole out overdue justice. Just when they think they're done, something pulls them back in. Not even destiny itself is safe when powerful forces seek to seize control of the future, and now it falls to a band of outlaws selected by the power of a magical Harrow deck to step in and ensure that fate is not stolen from the world! Already infamous in your own right, your ragtag crew finds themselves quickly swept up in a race to gather and control the scattered cards of a powerful, mysterious artifact tied to the destinies of all who live on Golarion. It’s a race that must be won, for to lose means all possible futures fade save for one—a stolen fate meant to bring power to a very select few and leave the rest of reality in ruin! This game uses Pathfinder 2nd Edition in the Foundry VTT as well as a private Discord server for communication. This table is LGBTQA2S+ operated and friendly and players of all experience levels are welcome. GM is a professional writer and designer for Pathfinder 2nd Edition and Starfinder.

Meet the Game Master

5.0

(8)

LGBTQ+
Queer
BIMPOC
Indigenous
Disabled
Neurodivergent
Published Writer
Women/Femme Identifying
Game Designer

3 years on StartPlaying

30 games hosted

Highly rated for: Voices, Storytelling, Inclusive

About me

Let's do some cool stuff! I am a game designer for video and tabletop games and I'd really like to make your day a more magical experience. I have been playing and GMing ttrpgs for over 20 years. I prefer to work with players to help their characters earn and achieve their goals vs working as an adversary to my players. I have a background in music theater which I incorporate into games and a deep appreciation of Agatha Christie's works.

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Character creation

Creating your character

Session 0 GM-led character creation or Pathbuilder links - starting at level 1 with Free Archetype and Automatic Bonus Progression. Characters saved in Foundry VTT.

The current party

We are in Book 2 of Outlaws of Alkenstar - The Cradle of Quartz

What to expect

Preparing for the session

Microphone, steady internet connection capable of loading Foundry VTT website.

What Sara brings to the table

Foundry environment for play, private Discord server channel for the party, random shenanigans

Safety

How Sara creates a safe table

Safety Tools: Links for Lines & Veils and Consent in Gaming forms will be sent via Discord private channel. Digital X card, as well as a "Stepping Away" function within Foundry. The Table Policy is Red for One, Red for All. "Warm Up" and "Cool Down" periods before and after sessions. Session 0: Required for character design and for any questions about gameplay or setting. Using Pathbuilder beforehand is OK as long as I get a link to it. Character Design: Starting at Level 1 with Free Archetype and Automatic Bonus Progression. Sessions: 15 minute break roughly halfway into the session. "Warm Up" begins at session start time to get everyone focused. "Cool Down" is the last 5 minutes of the session to reground. Adventure-Specific Notes: This adventure uses Steampunk and "Wild West" themes and utilizes a number of associated tropes and stereotypes. Warning: There is absolutely no tolerance for any discrimination, harassment, or bullying regarding race, sex, gender, disability, sexual conduct, sexual orientation or socio-economic background. Everyone is to be treated equitably, with dignity and respect at this table.

Content warnings

Safety tools used

Frequently asked questions