StartPlaying logo
Voidmarch: A Chronicle of Rogue Suns

Voidmarch: A Chronicle of Rogue Suns

Chart the stars. Break the laws. Face the void — and the Inquisition that watches from behind it.

TYPE

Campaign

SYSTEM

Warhammer 40,000 Imperium Maledictum
Rogue Trader

EXPERIENCE

Advanced

AGE

18+
About the adventure

The stars are fractured. The Warp screams beneath the silence. And somewhere between lost crusades, xenos empires, and the hushed prayers of dying saints... your dynasty awakens. Voidmarch is a fully sandbox, narrative-heavy Warhammer 40K campaign using the Imperium Maledictum system. You and your crew are heirs to a Warrant of Trade — a relic of terrifying power that lets you explore, plunder, and rewrite fate far beyond the reach of Terra’s grasp. But freedom in the void has a price. Each choice echoes. Each alliance costs blood. And every secret you uncover has its own knife ready. As you shape dying sectors, forgotten star-routes, and ancient power struggles, the world does not wait — it reacts. Factions rise. Enemies adapt. Maps change. You are not on rails. You are the storm that redraws the stars. Who will you be? A heretic with holy visions? A noble exile chasing legacy? A psyker haunted by dreams of a false dawn? In Voidmarch, story isn’t background noise — it’s the engine. Player ambition drives the galaxy forward, and the universe pushes back. 🎯 This Game Is For You If You Crave: 🧭 Narrative sandbox freedom (no two groups shape the same galaxy) 🛠 Factional power plays, emergent politics, legacy-building 🎭 Intense RP, character-driven drama, personal arcs that matter 💀 Cosmic horror, faith, corruption, betrayal — and redemption (if you dare) 🎧 Immersive Foundry VTT maps, cinematic audio, dynamic scenes ⚖️ A GM who mixes Rule of Cool with RAW clarity and emotional depth 💬 “There are no main characters in the Imperium. Only survivors... and those who make themselves unforgettable.”

2 SEATS LEFT
$20.00

/ Session

Details

Bi-weekly / Friday – 6:00 PM UTC

Jul 25 / Session 5

2–3 Hour Duration

4 / 6 Seats Filled

GAME MASTER

Dunchan Hunter

he/him

5.0

(29)

Schedule

Fri, Jul 25 | 6:00 PM – Session 5

Fri, Aug 08 | 6:00 PM – Session 6

Each player will be charged when a session starts.

Meet the Game Master
Hispanic/Latinx
Cosplayer
Multi-lingual

2 years on StartPlaying

247 games hosted

Highly rated for: Creativity, Storytelling, Sets the Mood

Average response time: 4 hours

Response rate: 100%

About me

With over three decades of cinematic storytelling, I craft living worlds where your decisions echo across myth and madness. My journey began with AD&D in the 1980s and has since crossed haunted cathedrals, blood-soaked courts, and dream-scarred realities. I’m a veteran LARP coordinator and narrative architect, with experience running large-scale chronicle events (300+ players) and a master’s degree in History, Religion, and Philosophy. Every game I host weaves symbols, consequences, and voices that linger long after the final die has fallen. Today, through Mythveil Chronicles, I create a living multiverse of campaigns—political, poetic, horrific, and human. Over 7,000+ players and followers across platforms have stepped through the veil. Maybe you’re next.

View Profile →
Reviews (29)

Proficiencies

Players say this GM is great at:

Creativity

Storytelling

Sets the Mood

Gregorsky avatar

Gregorsky

Played 21 sessions

Dunchan is a great StoryTeller who sets an awesome mood and runs an intriguing plot with immersive scenes in the Vampire Dark Ages campaign I'm currently a player in. He's really good at picking up details and quirks in the player characters and making those part of the story. Aswell as presenting intriguing NPCs to interact with and well written correnspondence and riddles. I have enjoyed the game sessions a lot!

Chillilisous avatar

Chillilisous

Played 17 sessions

Fantastic GM, it was my first time playing WFRP4e and using Foundry and he was extremely helpful and patient with explaining the rules. In the adventure he does a fantastic job of balancing storytelling and prep with allowing players to be creative. Everything is included in Foundry to allow the players extra resources and to simplify some mechanics eg. contested rolls. Overall cant recommend this GM enough.

Jonathan Beddow avatar

Jonathan Beddow

Played 14 sessions

My favorite moment was when we pulled a total 180 and joined the baddies and beat up our old NPC party mates

Aegis avatar

Aegis

Played 12 sessions

I’m really enjoying his ‘Nightmare in Sylvania’ campaign. It places players in the horror/grimdark world and mechanics of Warhammer Fantasy as they battle Strahd and the undead. He uses very nice, detailed battlemaps, a great soundtrack, and evocative short animations to introduce new scenes. The effect is immersive and fun. Dunchan is excellent at rolepaying NPCs and allows players to engage in interactive roleplay. He also patiently explains rules and the UI.

Jacob avatar

Jacob

Played 10 sessions

Dunchan is amazing with his storytelling and atmosphere. The tension provided during the Cthulu campaign is truly masterful! Would highly recommend this DM for any campaign/game!

Ori0n avatar

Ori0n

Played 10 sessions

Dunchan is one of the best GM's I've ever played with! The depth of his story is unfathomable, we are still exploring subplots, red hearings, dead ends, and major foes. He gives us just enough information, both in game and real world to allow us to both figure out the mystery AND learn some real history. I'm loving this game, and really enjoying everything Dunchan has put into it!

Character creation
Creating your character

“Every legend begins with a choice — and the void remembers them all.” Character creation isn’t paperwork. It’s prophecy. We begin with a fully immersive Session Zero — not to build a sheet, but to summon a soul. Through collaborative vision and deep narrative seeding, your character becomes more than backstory: they become a moving piece in the dynastic machine, shaped by ambition, failure, loyalty... and secrets best left unspoken. 📘 System & Sources Core system: Imperium Maledictum — streamlined, flexible, grimdark Legacy elements from Dark Heresy, Rogue Trader (FFG), Deathwatch & Only War may be drawn in to customize backgrounds and crew roles All materials provided via Foundry VTT and our Mythveil Discord archive No rulebook ownership needed 🎲 Stats & Structure Point-buy stats for balance & character integrity Starting XP & gear based on role (e.g., voidborn outcast, noble scion, engine-priest, etc.) Optional Mythveil-exclusive modules: Legacy Curses Warp Echoes Dynastic Gifts 🧠 Session Zero Includes: 🔍 Character vision crafting: ambition, flaw, belief, secret 🧭 Role & relationship mapping aboard the ship 🛑 Lines & Veils discussion for safety and tone calibration 🪢 Narrative hook weaving (your arc begins now) 🎞️ Optional prelude scenes to ground your story in-world You will not begin as a blank slate. You will enter the void as someone the stars already fear to forget.

The current party

“In the vast silence between the stars, opportunity whispers… To those bold enough to listen.” We’re not just looking for players. We’re forging a crew. This is not a game for the faint of heart or the casually curious. This is a tale carved in stardust and blood, where legacies are written with consequence, and failure isn’t just possible — it’s permanent. We seek: 🔥 Dreamers who defy their bloodlines 🛠 Schemers who whisper to machines ✝ Zealots who hear truth in static 💀 Outcasts, warriors, visionaries — all who dare to leave a mark on dying stars Whether you're a battle-worn veteran of the grimdark, or a newcomer drawn by the scent of legacy — you are welcome here. If you are ready. 🎭 What You’re Joining This is a sandbox narrative epic using the Imperium Maledictum ruleset, sculpted for: 🎬 Cinematic storytelling 💀 Psychological horror ⚖️ Tactical decision-making 🔮 Mythic consequence Every session, your actions ripple outward. Factions shift. The map reacts. The story listens. 📦 What You Get Full access to our Foundry VTT A curated library of lore, mechanics, and secrets Custom handouts, dynastic records, and character tools Private Discord server: Strategium, Sanctuary, War Room You won’t just play a role. You’ll build a legacy. If this stirs something in your soul — if the stars seem just close enough to touch — then step forward. 🕯️ The void has waited long enough.

What to expect
Preparing for the session

“The stars are calling — but you must be ready to hear them.” This isn’t a casual drop-in. This is a campaign where characters echo, where stories ripple, and where choices fracture timelines. To fully embrace the depth and dread of Voidmarch, a little preparation turns immersion into memory. 🎞 Narrative Inspiration (Optional, but Legendary) Want to feel the tone before you breathe it? These are the myths we channel: 📚 Books Eisenhorn & Ravenor (Dan Abnett) — corruption, loyalty, Inquisitorial doom Dune (Frank Herbert) — dynasties, prophecy, faith under pressure 🎬 Films & Series Event Horizon — psychological horror meets Warp madness Aliens — tension, camaraderie, brutal survival Firefly — rogue crews, grey morals, found families 🎮 Games Mass Effect — consequence, loyalty, grand arcs Dead Space — dread in isolation Rogue Trader (Owlcat) — sandbox scope & mechanical tone Dawn of War — iconic WH40K flavor 📖 Comics Marneus Calgar (Gillen) — glory, blood, history Saga — strange beauty, personal scale, cosmic heartbreak Engaging with these is optional — but it sharpens your edge. And the void respects those who prepare. 🛠 What You’ll Need 🎙️ Mic & Headset – crisp, atmospheric sound 🌐 Stable Internet – for Foundry VTT + Discord 📓 Notes App / Journal – to track secrets, visions, debts 🎨 Inspiring Environment – a Warhammer-themed backdrop or playlist will do wonders All sessions run via: 🖥 Foundry VTT (link before first session) 💬 Discord (IC chat, lore drops, session prep) ✍️ Rules? Don’t Sweat It. No books. No grind. We teach everything in-session. You’ll receive custom Mythveil quick-guides and optional starter kits. Bring an idea. Or a whisper. Or just a shadow. The void has been waiting for you. And it doesn’t wait forever.

What Dunchan Hunter brings to the table

.🛠️ What We Bring “This is not just a game. This is a legacy in the making.” At Mythveil Chronicles, we don’t run sessions. We launch legacies. When you board this ship, you step into a world of fractured stars, sacred oaths, and dying gods. From the blackened reaches of the Koronus Expanse to the cursed echoes of the Halo Scar, your journey will be forged in darkness — and remembered in fire. 🖥 Foundry VTT – Cinematic. Seamless. Alive. Handcrafted maps with dynamic lighting & fog-of-war Lore-faithful visuals, scene transitions, and ambient effects Tactical encounters that feel like you're inside the movie 🎧 Sound & Atmosphere – Designed to Breathe Adaptive soundscapes by location, faction & tone Echoes of shipboard murmurs, Vox static, and Warp chants Optional NPC voicework for critical scenes From Event Horizon dread to Spaceballs-style relief (when earned) 📚 System Mastery & Mythveil Mechanics Imperium Maledictum with full RAW depth Selective integration of legacy systems (FFG era) Rule of Cool? Embraced — but only where it sharpens the edge Lore is not background. Lore is weaponry. 💬 Discord Hub – Active & Narrative-Driven IC dossiers, crew logs, and rival updates Between-session development, secret drops, cinematic records Schedule clarity & fast updates – no drift, no chaos ✨ Your Legacy, Your Way No rails. No hand-holding. Every choice, every betrayal, every desperate act — it echoes Your dynasty evolves by your hand. And the stars have already started whispering your name.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Platforms used
Safety
How Dunchan Hunter creates a safe table

🔒 Safety, Session 0 & Player Support Immersion only matters when it’s built on trust. This isn’t just a game. This is a shared myth — and every myth needs its boundaries. 🛡 Session Zero: Trust Before Tension Before the first dice hits the table, we begin with a structured Session Zero to: Align on Lines & Veils, emotional tone, and expectations Explore themes, spotlight interests & personal arcs Clarify character concepts, inter-character bonds & group cohesion Discuss conflict resolution (in & out of character) Set pacing, genre parameters & safety tools 💬 All players receive a custom Lines & Veils document, collaboratively filled & adapted per group. No surprises. No assumptions. Just shared clarity. ❌⭕ Live Safety Tools — Seamless & Subtle During play, we use: Chat reactions or private pings for instant safety feedback Optional hand gestures if video is active “Pause anytime” protocol: voice or message — no explanation needed 🎬 The story can be intense. But no one should feel trapped in a scene. We protect immersion — never at the cost of comfort. 🩹 Aftercare & Emotional Debriefing Especially after sessions involving horror, trauma, or heavy moral decisions, we: Hold open-space debriefs Offer clarification or retcon discussion Support emotional reset & decompression Your wellbeing matters more than the dice. We want every player to leave charged, not drained. 🎮 Gameplay Summary: Clarity & Intensity System: Imperium Maledictum Structure: Sandbox narrative with episodic arcs Combat: Brutal, tactical, cinematic Themes: Corruption. Legacy. Power. Betrayal. Identity. Redemption. Expect high drama, unexpected betrayals, personal dilemmas — and just enough dark humor to keep the void from swallowing you whole.

Content warnings
Blood
Body Horror
Death
Drugs (addiction, use, withdrawal)
Fire
Gore
Guns
Murder
Slavery
Violence
Safety tools used

Frequently asked questions