Dark Heresy: The Tyrant Star - A Warhammer 40K Roleplay Campaign

Dark Heresy: The Tyrant Star - A Warhammer 40K Roleplay Campaign

Warhammer 40,000 Roleplay, Dark Heresy 1e | Campaign

About the adventure

Something terrible stirs upon the pleasure planet of Quaddis. Portents and ancient evils become evident as the penultimate 13th Hour approaches, from the bloody, labyrinthine Red Cages to the mansion of Gabriel Chase. The Imperial city of Sinophia Magna hides a lurking terror. A series of brutal murders have drawn the attention of the Inquisition, and a twisted pattern suggests a connection to the infamous Rogue Trader Haarlock. Terrible threats stir amongst the worlds visited by the mysterious Rogue Trader's bloodline. The so-called Tyrant Star, Komus, is described in a doom-laden vision which speaks in apocalyptic terms of a "darkness" that will engulf the worlds of man and ultimately devour human civilisation. The engulfing darkness will be preceded by signs and portents that will gradually transmute human minds and make them ready to embrace the darkness. The affairs of Erasmus Haarlock are setting the stage for the fate of the Calixis Sector. In January of 2008 Games Workshop's Black Industries published the first edition of the Dark Heresy core rulebook... three days before announcing the closure of Black Industries. Fantasy Flight Games got to pick up the game, and went on to publish the "Haarlock Legacy" campaign as well as "Disciples of the Dark Gods", possibly the greatest Warhammer 40K Roleplaying supplement of all time. This campaign will be using the rules of Dark Heresy (1E) and at its heart will be the "Haarlock Legacy" - but edited and enriched by all of the mysteries and potential of the Calixis Sector and the terrible secret of the Tyrant Star! You will play an acolyte of the Inquisition, trying to unravel those mysteries to save the sector, hundreds of planets, billions of lives and potentially the empire itself. I am a huge fan of Dan Abnett and his Eisenhorn, Ravenor and (incomplete) Bequin trilogies (as well his novel Titanicus), and that is the spirit will be trying to capture. Part noir, part grimdark, part cosmic horror, part two-fisted pulp, all Warhammer 40K. Do you want to be part of the Inquisition, fighting to save the Imperium of Man from the enemy beyond, the enemy without as well as the enemy within? Are you willing to face the horrors not just out there but those looking at you when you stare into the mirror? You don't need to know the system or the world. As long as you want to plunge into a game of grand visions, terrible moral choices, bleak horror and a lot of tongue in cheek humor, everything else will be explained to you. And if you already are a fan of the grimdark future of Warhammer 40K or Dark Heresy, you will be right at home. Either way, do not hesitate. Join today!

2 years on StartPlaying

248 games hosted

Highly rated for: Creativity, Storytelling, World Builder

Additional details

How to prepare

We will be playing mostly on Roll20, where character sheets, a dice roll function and Video-Chat will be provided. All you need is a (free) Roll20 account and a microphone. A webcam is not a must strongly encouraged! We may use Discord as a secondary platform for communication between sessions and also in case there are technical issues with Roll20, since Discord seems to be the most popular alternate platform.

What I provide

I will provide the campaign, maps, handouts, intriguing NPCs, atmosphere and music, solid knowledge of all relevant rules, tokens and battlemaps in the rare event they may be needed, and reliable good cheer.

Gameplay details

This is a grimdark setting, with strong themes of horror and abuse. Gameplay can touch many sensitive topics. I take the wellbeing of everyone at my (virtual) table very seriously! There will be a session zero (free) in which we will go over potential triggers and safety instruments. I will update the players at the start of sessions about potential upcoming triggers as the campaign progresses. At the end of each session I will try to make time for a quick debriefing and also be available directly after the session (and generally between sessions) for feedback and discussion. If at any time a player feels uncomfortable, there will be the option for a break, a discussion or a simple moment of feedback to me, so the trigger or source of conflict can be resolved. I will not tolerate any sexism, racism, ableism, ageism, homo- or transphobia or any other toxic behavior.

Content warnings

Safety tools used

Breaks

Debriefing

Luxton Technique

Luxton Technique Discussion

Open Door

Session 0

How will character creation work

You can create your own characters according to the rules of Dark heresy 1st edition, or we can create them together during session zero, the choice will be yours. If characters die during the course of the campaign or you just feel uncomfortable with a character for any reason, you can get a new character and transfer whatever XP/progress you have made.

Players can expect

Combat / Tactics

Low

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Roll20

Discord

FULL
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Friday - 6:00 PM UTC

May 9 / Session 87

3.5-4.5 Hour Duration

5 / 5 Seats Filled

Schedule

Fri, May 09 | 6:00 PM - Session 87

Fri, May 16 | 6:00 PM - Session 88

Fri, May 23 | 6:00 PM - Session 89

Fri, May 30 | 6:00 PM - Session 90

Requirements

Experience required: Open to all

Age: 18+