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Elements of Conflict - A Naruto Tabletop RPG
TYPE
SYSTEM
EXPERIENCE
AGE
About the adventure
Nations rise and fall, blood is shed by generations of men and women vying for dominance. Two Great Wars of Shinobi have come and gone with the land being soaked in the blood of the losers and victors alike. Two Bloody Wars of Shinobi have reaped the land and forever robbed the world of Clans and Bloodlines. Now, the fires of war have settled for a time and those left have begun, once more, to pick up the pieces. Now, in the Land of Noodles, a new village has been established, sprouting like a Bamboo shoot after rain. Will they be able to weather the embers remaining after the great conflict or will they be drowned in a sea of blood?
Game themes
Meet the Game Master
4 years on StartPlaying
875 games hosted
Highly rated for: Creativity, Storytelling, Voices
Average response time: Under 1 hour
Response rate: 100%
About me
I love tabletops, both for the creativity they force both the players and GM to bring to bear, and for the camaraderie they build within everyone. I am not a GM that is incredibly Rule-Heavy, instead I see the Rules as a Guideline for players and their Storyteller to have a similar basis for understanding. I have experience as a Storyteller for Pathfinder 2e, Pokémon Tabletop United/Advanced, Shadowrun, Glitterhearts, Chronicles of Darkness, and more. Homebrew is welcome (upon review). And I am willing to learn new Games if a party gets the itch for something specific. LGBT+ friendly!
View Profile →Reviews (49)
Proficiencies
Players say this GM is great at:
Creativity
Storytelling
Voices
Excellent for beginners.He is able to explain confusing aspects of D&D with ease. He jokes around with the players. He is often is very insightful and helpful.He's serious when he needs to be Which is always important. He makes me feel safe if I ever wanted to try a character not to the status quoI know that at least from him I will not be judged for it.
Our group jus finished our 25th session. Tsire is always prepared, always flexible, and definitely willing to adapt to our party's shenanigans. He offers interesting and well-balanced homebrew and 3rd party options and keeps sessions from dragging. 10/10 would recommend.
I am in two of Tsire's campaigns because he is JUST that good. Patient and really knows the rules, is able to make on-the-fly adjustments that are balanced, logical, and fun. A master of tactics, each encounter is engaging and thoughtful. If you like combat & RP Tsire is a great choice.
A good GM isn't always judged by his actions but by the community he forms around him. Thankfully for this DM he aces both of them. A friendly DM who encourages friendly RPers I have never felt alone or out of place in his campaign. If you wanted to feel like you were surrounded by friends with your best friend the DM, look no further.
Character creation
Creating your character
All player characters will start as Essence 2 Dragon-Blooded. Character Creation will be done as a group during Session 0. All of this will be prepared on FoundryVTT using Discord as a medium for Voice Chat.
Character Creation Rules Dragon-Blooded Essence 2 Start 1 Free Signature Charm Charm Dice Cap = Ability + Essence Dragon-Blooded may choose to Permanently Abandon 2 of their *ASPECT* Abilities to lose the Terrestrial Keyword in Martial Arts or allow themselves to Initiate into Celestial Circle Sorcery or Permanently Abandon all 5 of their *ASPECT* Abilities to gain both. All players start with an additional 55 Heroic (Splat) XP to spend at Character Creation. For those who don't know how Heroic XP works, it can be spent on all the same things normal XP can be spent on ***EXCEPT*** your Splat's charms. This is a Generational Game, so plan big!
What to expect
Preparing for the session
Players need only bring a computer with a stable internet connection, a microphone, a willingness to learn a new, non-DnD system, and be prepared to have a good time!
What Tsire Divyn brings to the table
I will provide the Virtual Tabletop Platform, the Core Rules for the System, The Maps, The Character Sheets (Ready to be Filled in and Played), Music, and my Imagination!
Platforms used
Safety
How Tsire Divyn creates a safe table
Character Creation will be done during Session Zero. Campaign Calibration (Discussion of what the players would like to include and exclude from the campaign) will be covered in Session 0 and may be adjusted later depending on campaign progression.