Fallout: Fate of the Commonwealth
Fallout: The Roleplaying Game | Campaign
About the adventure
-------------------------------------------------------------------------------------------- The year is 2286. You are a new arrival to the Boston Commonwealth. Whether you are a survivor seeking to scavenge, a Brotherhood of Steel scout looking for pre-war tech, an old ghoul or super mutant trying to survive on the fringe of what remains of society, you find yourself in the middle of a wasteland thrown into chaos. The mayor of Diamond City, the largest settlement of the Commonwealth, was killed and found to be a Synth. The looming threat of the Institute, creators of the Synths and the boogeyman of the region, only fan the flames and fears of people as the power vacuum begins. The unscrupulous Triggermen, a vestige of the pre-war organized crime families, attempted a coup in the lawless Goodneighbor only to fail spectacularly thanks to a rumored group of wasteland superheroes. Super mutants amass in greater numbers in the Cambridge ruins as the days pass, much to the fear and anxiety of nearby settlements. Rumors of dangerous cultists wielding flaming weapons ravage what remains of the Lynn Woods Reservation, all the while more and more Children of Atom pass through Salem on their pilgrimage down from Far Harbor. Amid all of the uncertainty, one thing is clear; life in the Commonwealth is about to get far more dangerous… --------------------------------------------------------------------------------------------
Game style
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
The game trailer: https://youtu.be/gLTEdhv_a7M?si=FELcYyJyGM9gMtNP Character creation will be handled at the Role table and Discord server with helpful handouts, along with a guided process to help integrate character backgrounds into the setting. There are a number of pre-made characters with complete backgrounds ready for play for any last-minute joining players, or anyone who wish to experience the game before sitting down to delve into character creation. The mechanics of the game will likewise be introduced along with specifically designed handouts for ease of reference. The Lines and Veils form will be gone over, though you are fully able to fill out and update the form privately as needed. New players joining after the first session will be given the choice to spectate a session for free to become familiar with the system and fellow players. After that, they will have their own personalized Session Zero.
3 years on StartPlaying
219 games hosted
Highly rated for: Creativity, World Builder, Storytelling
Average response time: 1 hour
Response rate: 100%
Additional details
How to prepare
The game will be run on Role [for all play materials] and Discord [for audio/video], so a free account will be necessary. Also a decent mic will be a must, with a video camera being optional. I understand that not everyone is comfortable being seen on camera, and I will leave it up to you if you choose to use video. All dice rolls will be handled with Role's sheets and built-in dice roller.
What I provide
I will provide character driven story, digital handouts, custom Fallout sheets, and some voices.
Gameplay details
Lines and Veils will be handled privately during both Session Zero and with updates throughout the campaign via a custom form on the Role table. There will be a break two hours in, and more can be provided if needed. Time after the session will be arranged for Stars and Wishes.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Session 0
• Stars and Wishes
How will character creation work
Character creation will be handled during Session Zero with Role's custom sheets. New players entering after the first session have a choice of observing for free to get a feel for the gameplay and group, or diving in head-first with a pre-generated character. Either way, new players will have their own Session Zero before the next session (at a time of their choosing) to create their character or make any changes to their pre-generated character.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Role
• Discord
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Saturday - 12:30 AM UTC
Apr 5 / Session 86
3-4 Hour duration
4 / 5 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+