The Seekers - Rise of the Eternal Concentrum
About the adventure
~Call of the Netherdeep~ Can You Change Fate? An epic Critical Role campaign for the world’s greatest roleplaying game. The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him. Inspired by the campaigns of the hit series Critical Role, this adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank’Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history. - First major adventure module within Critical Role’s world of Exandria, taking players from levels 3-12 (with potential to extend the story into higher levels of play if the party wishes). - Multi-continental story that spans the scarred Wastes of Xhorhas, introduces the continent of Marquet, and eventually plunges players into the Netherdeep—a terrifying cross between the Far Realm and the deep ocean. - Includes new magic items and creatures and introduces new rival NPCs. Artwork courtesy of Autumn Sky - cpeacey.wixsite.com/autumnsky
Game style
Theater of the Mind
Game themes
Meet the Game Master
4 years on StartPlaying
376 games hosted
Highly rated for: Storytelling, Creativity, Inclusive
About me
Hi! I'm a writer and DM based in Glasgow, Scotland. I've been running TTRPGs since about 2013, and have 8 campaigns under my belt (most of them D&D 5e). I run games set in Criticsl Role's Exandria and in an original setting known as the Hazenbough Forest. I love creating new monsters and spells to challenge and intrigue my players, and I have a weakness for maps of fantasy worlds. I'm inspired by stories of esoteric mystery and reality-breaking secrets, and am currently writing an original D&D adventure that blends fantasy with elements of eldritch horror and metaphysical weirdness.
View Profile →Reviews (16)
Proficiencies
Players say this GM is great at:
Storytelling
Creativity
Inclusive
Harris is a very wonderful GM, she had made my experience playing dnd a wonderful one not just for me but the others also. Everyone at some point get spotlight in the session, especially when it came for RP. The Campaign isn't too difficult but it isn't easy by any means which makes it even more exciting to get back to playing every week. I would love to continue playing in this or any other campaign with her.
Harris is a superb storyteller and fantastic Gamemaster. Their campaign pacing is and has been excellent, and the Roleplay is always on point. They put a lot of stock in their players' agency without breaking the story's structure, premade or Homebrew. Harris is very open to helping you develop your character in the campaign's setting. They offer many opportunities to further develop said character either passively with not too much fanfare or offering possible character arc events should you wish to pursue them. Combat is always a treat and keeps the tension high where necessary, making encounters all the more meaningful and challenging while encouraging creativity and collaboration in overcoming them. I look forward to seeing where my current character's story goes with Harris's outstanding narration.
Harris is a wonderful GM. I've been playing for a number of sessions and every one of them leaves me smiling and wanting to come back every week. They blend seamless stories with a fantastic knowledge of mechanics, but also allows the rule of cool or application of abilities where it makes sense. At the same time, Harris also manages to challenge their players with sometimes tough, but very rewarding challenges! All the while doing so safely and in a way that includes everyone at the table.
I want to put more of the tags down for Harris but alas it limits us to the top three. Harris is a great DM, she really is amazing at herding us cats.. I mean players. They can weave in our backstory in and out of the game and surprise us with little tidbits relating to it when we go off on side tangents or long shot ability checks. Then overall just a great grasp of the game, mechanics and whats fun to do and experience. Amazing voice work and character motivations. Tons of fun all around, highly recommended!
Character creation
Creating your character
Session 0 will include time for character creation, both as a party and in private chat with the DM for players who wish to have some character secrets going into the game. Characters will start at 3rd level, and players are welcome to come to session 0 with characters planned or already created, but session 0 will also include generating details to tie the characters and their backstories to the game world using the 'Heroic Chronicle' system from the Explorer's Guide to Wildemount. The blood hunter class may be available to players, pending a discussion of triggers, lines and veils in session 0.
This campaign is ongoing and in the later stages, having completed Call of the Netherdeep and moved on to an expanded storyline for higher level play across Exandria. Players familiar with the setting would have the easiest time slotting in, but that is not a requirement. This game is DMed by a queer person, who welcomes allies and LGBTQ+ players to the table. The game includes a wide variety of NPCs of many races, abilities and identities.
What to expect
Preparing for the session
Players will need a microphone, and optionally a camera. We will be using discord, roll20 and dndbeyond, so free accounts on these platforms will be required.
What Harris brings to the table
I will bring additional character options on dndbeyond, and maps and tokens on roll20.