The Seekers - Rise of the Eternal Concentrum
A forgotten hero stirs in his tormented slumber, while fell cults unite across Exandria under a new banner. In the skies above, Ruidus flares.
$15.00
/ Session
Details
Weekly / Saturday - 2:00 PM UTC
Session Duration / 3–4 hours
1 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
~Call of the Netherdeep~ Can You Change Fate? An epic Critical Role campaign for the world’s greatest roleplaying game. The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him. Inspired by the campaigns of the hit series Critical Role, this adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank’Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history. - Campaign begins in Wildemount, travels to Ank'Harel, and continues in a globe-trotting extension to the official adventure. Artwork courtesy of Autumn Sky - cpeacey.wixsite.com/autumnsky
Game style
Theater of the Mind
Meet the Game Master
5 years on StartPlaying
397 games hosted
Highly rated for: Storytelling, Creativity, Inclusive
About me
Hi! I'm a writer and DM based in Glasgow, Scotland. I've been running TTRPGs since about 2013, and have 8 campaigns under my belt (most of them D&D 5e). I run games set in Critical Role's Exandria and in an original setting known as the Hazenbough Forest. I love creating new monsters and spells to challenge and intrigue my players, and I have a weakness for maps of fantasy worlds. I'm inspired by stories of esoteric mystery and reality-breaking secrets, and am currently writing an original D&D adventure that blends fantasy with elements of eldritch horror and metaphysical weirdness.
View Profile →Character creation
Creating your character
Session 0 will include time for character creation as a group. Characters will start at 3rd level, and players are welcome to come to session 0 with characters planned or already created, but session 0 will also include generating details to tie the characters and their backstories to the game world using the 'Heroic Chronicle' system from the Explorer's Guide to Wildemount. The blood hunter class may be available to players, pending a discussion of lines and veils in session 0.
This campaign is ongoing and in the later stages, having completed Call of the Netherdeep and moved on to an expanded storyline for higher level play across Exandria. Players familiar with the setting would have the easiest time slotting in, but that is not a requirement. This game is DMed by a queer person, who welcomes allies and LGBTQ+ players to the table. The game includes a wide variety of NPCs of many races, abilities and identities.
What to expect
Preparing for the session
Players will need a microphone, and optionally a camera. We will be using discord, roll20 and dndbeyond, so free accounts on these platforms will be required.
What Harris/Hazel brings to the table
I will bring additional character options on dndbeyond, and maps and tokens on roll20.
Homebrew rules
Bonus action potions Resurrection isn't guaranteed to work Rule of cool
Equipment needed to play
Pen & Paper
Physical Dice
Platforms used
Safety
How Harris/Hazel creates a safe table
- Lines & Veils - X-cards - open table
Content warnings
Safety tools used