Of Choices, Gods and The Nine | Campaign ⚔️

Of Choices, Gods and The Nine | Campaign ⚔️

The Nine, an ancient entity of great power and unknown purpose, is meddling in the affairs of the Material Plane.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
1 SEAT LEFT
$20.00

/ Session

Details

Custom / Thursday - 7:30 PM UTC

Session Duration / 3–3.5 hours

4 / 5 Seats Filled

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Schedule

Meet your party members

4/5

About the adventure

A long-term campaign that has been entertaining five core and many rotating players for over a year! This campaign has proven so popular that it will continue indefinitely. Multiple factions and mysterious powers vie for supremacy, as a once-small and insignificant frontier town now bustles with life. The shockwave from the reopening of the nearby Spell Forge shakes the land, bringing trade, commerce, and power to the area like never before. Which faction will you aid, and how will you respond to these rapidly changing times? All the while, monsters and demons gather around an intense disturbance in the weave, and a strange god-like entity causes powerful magical incursions across the Sword Coast. A big, gritty, and ambitious campaign for the roleplay enthusiast. I encourage decision-making and story-building by you. Want to build a home? Go for it. Want to establish a business? Get to it. Choose to deal or not deal with whatever you wish—the world will respond. No longer in line with any official content, this is a homebrew campaign of epic proportions. An entirely original world of my making, with implications spanning the planes.

Meet the Game Master

4 years on StartPlaying

168 games hosted

Highly rated for: Storytelling, Creativity, Sets the Mood

About me

Greetings, Adventurers! My name is Sam, and I am a UK-based actor, musician, and barista running both in-person D&D sessions at my coffee shop and online games through my Discord server. Having grown up living above a board game shop, I have developed a passion for gaming that is unparalleled across all realms. Coupled with my background in acting, D&D has evolved into a veritable obsession for me. So, bring your most intriguing character flaws, and let's jump in!

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Character creation

Creating your character

I will provide you with a link to the DnDBeyond campaign to build with the advantage of my extensive sourcebook collection. We can also build together should you wish in our "get-to-know" call.

The current party

I will organise a call with you once you sign up to get to know one another and give you your level.

What to expect

Preparing for the session

You will need a D&D Beyond account and a Discord Account. A decent mic, headset and computer are also required. Other than that there is nothing you need to bring with you to the session other than a notepad to remember personal details or (seemingly!) minor events, session to session.

What Sam the Coffee Man brings to the table

I have the entire sourcebook collection on D&D Beyond for you to build with. As well as a lifetime subscription and exclusive beta-backer account with Alchemy VTT, a powerful virtual tabletop for predominantly theatre of the mind style play. An extensive sound library for cinematic ambience in every scene.

Homebrew rules

Bonus Action Potions

Equipment needed to play

Computer

Internet

Webcam

Microphone

Headphones

Safety

How Sam the Coffee Man creates a safe table

A typical session will consist of logging into D&D Beyond, then joining Discord, and joining the Alchemy VTT link. After everyone is situated and ready to go, we will jump right into the game. Note, exploration and role-play make up a large portion of my gameplay as well as combat. This game is for people who like gritty realism combined with high fantasy. I love role-play and story-heavy games, with combat, exploration and world-building enhancing the former. You can expect the game to be fully fleshed out with maps, artwork and descriptions. Character death is a serious possibility, this is because I do not pull punches and let the dice fall where they may. I feel the world comes alive this way—when you are not invincible and are unsure whether a situation is easy or nearly impossible to manage. Knowing when to run is one of the greatest assets at your disposal. I want to get your adrenaline pumping in dangerous situations and your creative juices flowing in downtime. I do my utmost as a GM to bring tension and stakes to the table. I require everyone to be on time and ready for the session and expect them to stay for the entirety unless an emergency arises. I expect people to stay in character, as much as possible, and I do not tolerate metagaming. I run a mature game and any topic may come up at the table in-game, if there are any specific lines you would like to avoid crossing please feel free to message me and I will make a note of it. You can expect to have a 15-minute break around mid-session for grabbing snacks, and drinks.

Content warnings

Safety tools used

Frequently asked questions