SublimeTech

SublimeTech

he/him

Timezone

Europe/amsterdam

Language

Dutch
English

Experience Level

INTERMEDIATE

Identity

LGBTQ+
Disabled
Neurodivergent
Multi-lingual

About me

Hi, I am a 36 year old bio-informatician from the Netherlands and have been playing TTRPGs since 2010. I am a paraplegic, so online TTRPGs are a good solution for me. I have played many different systems as both a player and GM. I enjoy being a teamplayer and working with the other players on an emerging narrative together. I prefer alternative solutions to problems rather then just combat. I enjoy it when the bad guy has a reason for doing something instead of just 'I'm evil'.

My preferences

I prefer to play on...

I like to play games with themes like...

I prefer games that have...

Theater of the Mind

Rule of Cool (RoC)

Combat Lite

Reviews I've given (3)

Jason Richardson avatar

Jason Richardson

Played 17 sessions

Do not let the somewhat minimalist set-up fool you, Jason is a skilled GM and storyteller. Even without one of the populair VVT but only using bots and discord, he is able to paint a compelling scene. With his ability to adjust on the fly, he embraces player creativity and the unexpected. Aditionally, he is patient with new players and willing to change things up if things do not work.

James avatar

James

Played 12 sessions

James is a very creative and open GM. He likes to take the character backstories and (depending on the player wishes) integrate them into the story, often in surprising ways. Connecting all PCs together, he is a great storyteller yet leaving enough room for the story to go into unexpected direction due to player choices and is able to improvise off that. Anyone who loves RP and storytelling will love James' GMing.

Ty avatar

Ty

Played 6 sessions

I finished up a 5 session mini-campaign with Ty in a system I did not know. What immediately stood out was how patient and new-player friendly he was, even when I was playing one of the more rules-intensive roles. What also stood out was how open is to player input and creativity; we went off the rails following a subplot, which Ty let us do and even offering to tie up loose ends of the sub-plot over text, when short on time to play everything out. He will take a player suggestion and run with it, letting players develop their characters.