Kirrock720

Kirrock720

Reviews I've given (1)

Dungeon Master Erik avatar

Dungeon Master Erik

While i may be one of the newest in one of the campaigns he's been running (an addition from nearly a year ago in a four-year-old campaign), it's genuinely been one of my favorite campaigns i've been in so far. From what i've gathered, it's a combination Ghosts of Saltmarsh and one of the SpellJammer books with a healthy dose of complete and total chaos (affectionate). Currently, we are doing a series of battles structured akin to the map of Slay the Spire, or similar roguelike games to build towards a final boss. During this all, we have had multiple boss encounters, all of which are types of antagonists i've never dealt with before, getting interesting with how the bosses handle themselves both in character and playstyle. Take the Barbarian for example, a boss structured off of Storm Herald Barbarian who had both an Install aura (Increased lightning damage both incoming and outgoing) and a lot of lightning related crowd control that encouraged us to fan out a lot, to the point where it made healing quite a challenge. It's a godsend that our party is all spellcasters and ranged combatants (mostly, one of us uses a functional Dancing Blade which is an entirely custom magic item with that as it's only link). In between all of that, we have quite a few chunks for RP, scouting out the future maps and planning, dragging allies from the starcraft fight above to lend a hand (favorite was a Warforged who we double-enlarged and used to Titanfall a building), and, apparently, make a Magic E.M.P. Now, to be clear, my character is totally a person who is normal and can be trusted with explosives (Arti/Sorc with no regard for his own safety), so this is a fantastic development and surely won't be used to entirely skip an encounter with many casualties (probably). Heck, even before that, there was the Anti-Avengers (i don't remember the proper name, it's been a minute), a group meant to parallel our team, including a custom Time Wizard, an Artificer (related to a Party NPC) in a Mini-Gundam (which i got to dissect and apply to my little MechaDeer companion), the Protagonist (literally, he has a legendary sword and everything, no plot armor though), and the sassy Lancer Rogue Tiefling, who had a lot of really cool weaponry that unfortunately was pacted to her (debating trying to summon a devil to get some of that, magma whips are so cool). It was one hell of a fight, definitely built with purpose to screw with us (e.g. my gimmick is Teleports, and the Arti had the ability to rig minefields, stuff like that), and i l o v e that. TLDR: Quick-Thinking fella with a penchant for causing problems (in the best possible way), who knows that the ultimate purpose of TTRPGs is to have as much fun as possible, to be whatever you truly want to be in whatever way you want to do it.