Maxwell
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Reviews I've given (1)
Where do I even begin? Scott is an amazing GM. He is extremely creative and puts so much thought into each and every game. But not only is he incredible at story building, he is fantastic at improvising. Some GMs will try to force their players into a direction, while Scott allows them to do what they wish while still leading them to encapsulating plots. There is so much behind-the-scenes work that when things go awry (as they do with every good roleplaying game, let’s be honest here), it feels as though that was his plan all along. I mentioned earlier that he is a story builder, but this is a great understatement. To say that he merely “builds” stories doesn’t even begin to account for his work. GMing is an artform and Scott knows it. He lives and breathes storytelling. He doesn’t just tell stories, he forges them, he paves them out of gold. Don’t get me wrong, his games are gritty and hearty - you’re not just slaying dragons and getting loot. There’s SUBSTANCE, a real “realness” of the whole thing, even as you’re in situations that could never ever happen. His games have soul, and you can feel Scott’s passion oozing from the every corner of the world you’re exploring.