
Kreme
Timezone
America/chicago
Reviews I've given (2)
Really had a lot of fun in this game; Never knew where the campaign was going next; What I thought would be a short carousing-scene turned into an entire adventure in another world. GM does incredible voices for each of his characters, and used an "improv-entry" technique, where characters were suddenly given and allowed to play into backstory bits, like being previously acquainted with a former NPC. Gave characters plenty of rooms to interact, and wasn't afraid to let the die spell a bad result to deal with the incoming hilarity. Would recommend to any first-timer of Troika!