Scribe
they/them
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About me
A Tunisian writer, filmmaker, and on occasion, a stage performer, currently based in Istanbul, Turkey. I love everything nautical, or desert-y, the worlds, the characters, the stories, I love it all. I usually like to imbue a modicum of North African and or wider Arab imagery and cultural contexts to the characters I play.
My preferences
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Roleplay Heavy
Reviews I've given (3)
I've been playing with Lez since the beginning of our campaign (I only had to skip one session, due to circumstance), and there's one word to descibe them, LEZ IS FUN! Since session zero, it was apparent how much effort Lez puts into planning sessions and the various interactions that would take place. Lez embraces collaborative storytelling both on and off the table. He's willing to work things out individually with players for their characters and their narrative arcs. Lez also lives by the rule of cool, so expect cookie points for cool and fun things (that's what we call heroic inspo points on our tables for fun and giggles). Other than that, despite the mature story themes, Lez's table is a safe and inclusive space for players to do anything (with consent of course), and everyone embraces cultural, gender, and class diversity. Oh, and did I mention the voices? The voices are HILARIOUS!
I've been playing in one of Pail's campaigns for 15 weeks now, and it's been a blast. Pail is a true subscriber to the rule of cool. His games are well-planned, and he can adapt on the fly when other players and I throw a wrench in the plans. Pail is a fun storyteller who embraces other players' creativity. Thank you, Pail, for an amazing campaign so far.
This was my first time using SPG and playing D&D on DndBeyond so I was naturally a little hesitant. Ace made sure that I was comfortable and they guided me through using the platform. As a GM, Ace is good at setting the mood of the different stages of the story, they also use visuals and sound cues which help with immersion. The combat encounter we had while lengthy didn't feel like it dragged. The number of foes was picked perfectly for everyone to have fun while still planning multiple moves without feeling bored.