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Cost Per Player

$30.00
Ace the GM

Ace the GM (he/they)

5.0

(62)

Streamer
LGBTQ+
Queer
Neurodivergent
Voice Actor
Game Designer

3 years on StartPlaying

124 games hosted

Highly rated for: Teacher, Inclusive, Creativity

About me

Greetings, friends! My name is Ace. I am an experienced, professional game master for Dungeons and Dragons 5th Edition. D&D is my favorite thing in the world and I would love to run a game for you! I started playing D&D around 2013, GMing around 2018, and running games professionally in 2020. I have always been a lover of games and while this list is not exhaustive, a few of my all-time favorite games are: Magic the Gathering, Root, Wingspan, Catan, Blood Bowl 2, Kingdom Hearts, and Scrabble. Ever since I started GMing on a professional level, I have been running at least one, and up to 4 separate, full-length weekly campaigns at a time. Also, because of my background in technical theatre (specifically lighting and video), I have a youtube channel where I edit and produce actual-play videos from some of the campaigns that I run. Outside of D&D, some of my biggest interests are musical theatre, film/television, comedy, and cooking. My favorite television show is also my favorite D&D content: Dimension 20 on Droupout. I’m a huge fan of Brennan Lee Mulligan’s GM style and have learned a lot from watching him play and listening to him discuss the game with other world-reknowned GMs. Some of my other favorite D&D content is the Adventure Zone, NADDPod, Dungeons and Daddies, Harmonquest, and the Vox Machina animated series. I believe D&D can be for everyone and that there is a version of D&D that everyone can enjoy. That’s why I love teaching people about the game and introducing it to those that might not have experienced it otherwise. In that interest, I want everyone that plays in one of my games to be comfortable, have a good time, and never feel ostracized for lack of experience (or any other reason). Whether or not you choose to play in one of the games that I run, my hope is that you get to play in a comfortable environment and have a great time doing so! Please let me know if I can be of any assistance on your D&D journey. Below are only some of the aspects that make my games special: -A welcoming and inclusive atmosphere -Custom maps that I make on photoshop and live-edit while screen-sharing to use during games. The maps (and other visual aids I use) make the game more visually engaging, easier to follow during combat, and gives players a closer experience to what it’s like playing at a table with miniatures. -Voice acting for the variety of different characters that I roleplay during the games. I study and practice different techniques/accents in order to do this well. -A variety of types of encounters, both for combat and otherwise. For instance, I vary types of battles and battle mechanics, but I also work hard to create interesting non-combat encounters like mysteries to solve, complex social encounters, puzzles, mini-games, etc. -Diverse worlds that include LGBTQ+, neurodiverse, and all other types of characters. -Professional level audio/video equipment to improve the quality of the video calls when playing. If you're interested in playing in a game that I run or even just want to chat about D&D, don't hesitate to reach out. Discord: AceTheGM Email: [email protected]

GM Style

More than anything else, I want the games I run to be fun and satisfying. In pursuit of that, there are several features that define my play style and how I run games: PLAYER MOTIVATED To me, this means: a) I will always prioritize players having a positive experience and b) the majority of what happens in-game is primarily driven by choices made by the players. It’s important to me that everyone feels welcome and has a positive experience with D&D - a game that I love so much. Too often when people try D&D, they wind up feeling ostracized or out of place due to a lack of experience or other factors outside of their control. I always endeavor to make decisions that result in a positive experience for everyone and foster a game environment that supports all player levels. One of my favorite things about D&D is that there are infinite possibilities. Unlike other games, there are no limits to what choices can be made or what endings are possible. In order to emphasize this unique feature, I attempt to guide the characters as little as possible. Ideally, my games are driven by and dependent on the choices that players make as their characters. I will lay out choices and provide information to help while doing my best to not lead anyone toward any specific destination or outcome. COMEDY ORIENTED I am a naturally silly person and I love to make people laugh! Not all games are funny or lend themselves to a comedic tone, but I do really enjoy an opportunity for humor. More often than not, I end up leaning into funny moments that occur in-game and finding humor wherever possible. I love improv comedy and follow the “Yes and…” rule with my players, which is another facet of my player-motivated GMing style. Brennan Lee Mulligan (most known for his D&D actual play show called “Dimension 20”) is who I most attempt to mimic in this regard. He is largely comedy oriented, but seamlessly transitions into serious, heartfelt, and even dramatic moments when it benefits the player experience and storytelling. FAIR AND FLEXIBLE: While the aforementioned features are the core tenets of how I play the game, I also pride myself on adaptability. I will adjust my style and tone to match the specific and unique group of players, campaign/setting, and scenarios therein. For example, while I tend to be lenient with rules for the sake of a player learning or having an exciting moment, sometimes I will be strict with the rules for that same reason, depending on my analysis of the situation. If I am running a campaign for players that are not confident with roleplay and love combat, I will adjust the campaign accordingly to be more combat-oriented and provide a more structured approach to roleplay. This feature does not supersede the other elements of my style, but acts as more of a footnote to explain that every rule has exceptions and I adapt my style to fit the situation whenever it is needed. As GMs, we consistently find ourselves in some of the most unique circumstances imaginable. In those moments, there is often no clear answer and many factors affecting our decisions, both on a meta level and an in-game level. Therefore, it’s important for us to consistently remain flexible and assess each situation fairly, based on specific context.

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