JC PaX
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Reviews I've given (2)
From our experiance we had some issues with the campaign we didnt really get to start were we wanted in the Star Wars universe. Which was a bummer but we moved on, There were issues with what we expected the GMs knowldge level to be for the system, our group was mostly GMs of the system that never get to just play so we are well versed and several times had to wait for him to check rules or statblocks. One of our biggest issues was the level of commuinicaitons with him took a few days to get responses and we really wouldnt hear anything till it was day of session. When we did have our sessions it was slow with alot of delays. It took 2 2.5 hour session to acomplish 1 combat of 3 star fighters and 3 dialog points. The dialog did not fit well with the universe and was not very entertaining. After that we made the group desision to leave the GM as we did not belive we would enjoy furthure sessions due to speed of play.