Roguey

Roguey

Reviews I've given (1)

C Wilson avatar

C Wilson

I have been lucky enough to play in two games GMed by C. We played Pathfinder 2e and Monster of the Week. In both games, they built amazing worlds and intricate mysteries that had me excited for every session. I always felt comfortable asking to do creative things, and even when they couldn't accommodate all of those ideas—often because it was mechanically not possible—they would find some way to keep the spirit of the request alive or offer an alternative more attemptable action. Once, in the climax of our PF2e game, when they gave a monster an immunity that they did not realize negated my characters abilities, I was able to talk to them, and they found a compromise that allowed the boss to remain threatening without my character being irrelevant. If their ability to work with players wasn't great enough, their stories have fleshed out worlds with many moving pieces that feel real and lived in, as well. They enjoy feeding the roleplay, but they give plenty of opportunities for the fight inclined, too. It's all about what the players want from the game. In the end, I couldn't recommend C more. They listen to us players, try to make us feel included in the story, and weaves an engaging tale for us to unravel.