Verocras
Timezone
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Reviews I've given (1)
Lex is a great GM. His biggest strength is open-sandbox worldbuilding. Our party has thrown him some real loops, and he always rolls with it. He's really willing to take the adventure wherever you want, without holding you to artificial rails. He's also willing to incorporate your backstory. In a different game, I created an elaborate backstory for one of my characters. Not only did he weave it in really interesting ways into our game, he now uses the backstory family as part of the lore in the game he runs for others. Combat with him is fun, but challenging. Don't think you can just direct frontal-assault everything you encounter. Think about the combat, and use some good strategy. You will absolutely be rewarded for thinking things through. If you can find good, creative non-combat ways to achieve your objective, he's more than willing. Lex is very strong on roleplaying the NPC's and encouraging the players, to the extent they're comfortable. We do social-round encounters from time to time, which are often the best sessions. Lots of fun interactions and plot development.