Azura Weeb
Timezone
Etc/gmt
Reviews I've given (1)
In-game balance: 10/10, most custom rules are decided by a group decision, very nice and some stronger subclass abilities, like the ones from Tasha's are balanced to not break combat. RP moments: 11/10, Some of the best descriptions and character voices and personalities I've seen in a long while. Combat: 10/10, Foundry VTT is just an amazing tool and combat was run very smoothly Intrigue: 10/10, Descriptions are always top notch and the world setting in the current campaign has an interesting setting with extra backgrounds that make grouping the party extremely easy. OVERALL: 12/10, One of the best DnD experiences I've had the pleasure of playing as a forever DM in my main group, would HIGHLY recommend