Kristin Perkins
Reviews I've given (1)
Hey you! The person checking reviews and asking “who should I play with in this database of creative humans?” The answer to that question is Ted. I’m dead serious, and you can trust me on this one. Stop looking. You’ve arrived. I’ve been a TTRPG casually and occasionally for years, always thinking “this is a fun excuse to hang out with friends.” From the first session with Ted as GM, it felt different. I felt transported to an incredible world with beautiful floating cities, underground and cavernous ruins, and winter mountains as sharp as glass, all populated by adorable and sulky children, brilliant scientists feigning polite interest, and beautiful mercenaries with mysterious backstories. After months trapped inside during a global pandemic, my jaunts into Ted’s world felt visceral in the way travel does, actually getting on that train/plane/bus. It has been a life-saver during the months of quarantine. Besides being an excellent writer (great world-building, great plots, moral complexity), Ted is a fantastic actor. Each character feels like a new fleshed-out person with a distinguishing accent, idiolect, and backstory. Ted thinks quickly on his feet. Even when his players throw batty roleplaying his way, he picks it up in-character and runs with it, from flirtatious stargazing to drunken break-downs. He generously incorporates all players roleplaying and ideas into an evolving story so gracefully that it’s novelesque. Oh, and he’s always prepared with maps and a soundtrack, and he sometimes composes his own music for the session. I’ll repeat that: he composes his own music for the session. Look, Ted is an actual professional actor and an actual published writer and an actual composer and a huge nerd, and if those credentials don’t impress you, let me say this: I’ll wager my best set of dice that you’ll have a good time with Ted as your GM. Message me if you don’t, the dice are swirly blue and yellow, but you have to pay for the shipping.