Sean
they/them
5.0
(6)
Timezone
Identity
About Sean
I run fast-paced, narrative-forward games that have a good deal of dice rolling. My system of choice is Daggerheart. I have taught the system dozens of times and am more than happy to teach and onboard new players. Please do not bring or use anything AI generated to my games. I do not use any AI generated materials for my games.
At a glance
Less than a year on StartPlaying
20 games hosted
Highly rated for: Inclusive, World Builder, Creativity
Featured Prompts
My favorite books are
Dune, ASOIAF, Babel, Emma, Darius the Great Is Not Okay, Bullshit Jobs, The Death of Vivek Oji
How Sean runs games
My games are written to: 1) instigate character development for the PCs, 2) encourage tactical engagement with the system and narrative, and 3) provide mechanically interesting, diegetic systems of travel and character progression. When you sign-up for a campaign, you will receive a short (3 to 4 page) PDF campaign frame that will detail all you need for character generation.
Sean's Preferences
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