yerf (they/them)
Less than a year on StartPlaying
Highly rated for: Inclusive, Creativity, Storytelling
About me
I started playing TTRPGs after Baldur's Gate 3. Since then, I've GM'd four year long, 40~ session campaigns with local friends. Because I prefer playing narrative-forward games that have a good deal of dice rolling, combat, and mechanical depth, I GM Daggerheart. I have taught the system well over a dozen times by now and am more than happy to teach and onboard new players. During Session 0, we will pin down the game's tone, setting details, length of the game, and the party's goals. The game will be centered around this framework, within which I frequently improv. I love having proactive players that will take the spotlight and push the story forward. Please do not bring or use anything AI generated to my games. I do not use any AI generated materials for my games.
GM Style
My game narratives are written to instigate interesting role play opportunities for the Player Characters, allow for regular, tactical combat, and provide mechanically interesting diegetic systems of travel and exploration. In other words, expect colorful NPCs, maps-and-minis combat, and maps!
Games played
Game platforms used
yerf's Games
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