I have been running TTRPGs since 2009, starting with 4th Edition D&D and expanding to Pathfinder, Star Wars, Cyberpunk, and more. I pride myself on player-centered games where clever and creative play is encouraged and strong bonds of fellowship can flourish. I also place an emphasis on respect, engagement, and inclusion. Unless we all feel safe and comfortable, we can't get the most out of this wonderful game.
As a GM, I try to build a colorful, complex, and consistent world around my players. I enjoy doing voices, describing setting, and narrating pulse-pounding combat. I tend to emphasize player engagement over strict rules, and am always open to a balanced homebrew. These are collaborative stories, and I am eager to weave my player's ideas into the fabric. My favorite thing is having to think about something I hadn't considered because a player just HAS to see what's behind a closed door (or inside a noble's pocket). If it seems like I had it planned all along, that's just part of the illusion.
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