Dm/Gm Travis banner

Dm/Gm Travis

he/him

5.0

(9)

Timezone

America/chicago

Language

English

Identity

Published Writer

About Dm/Gm Travis

Hello fellow adventurers! I'm your guide to a world born from boundless creativity and the roll of the dice. I've been mastering the art of Dungeon Mastering for over four years, steering a ship through the turbulent and fantastical seas of a homebrew world I crafted from scratch. My games are built on the foundations of D&D 5e, but here, imagination and roleplay take the front seat, leaving the strict rule-following in the dust. I believe in a game where freedom and storytelling intertwine, creating memorable, character-driven journeys. Whether you're a seasoned player or a curious newcomer, I strive to weave your character's backstory into the very fabric of the world, enriching the narrative and ensuring your place in this evolving tale. While I don't use voice acting, I excel at matching the tones and styles of various NPCs to enhance the narrative and bring our characters to life. This approach helps maintain the immersion and gives each character a unique presence in our story. I use Discord for seamless communication and VTT to bring our encounters to life. I also require players to have the DnD Beyond 20 extension for a smooth and integrated gaming experience. My sessions are rich with visuals and assets that enhance your experience and draw you deeper into the lore. The Campaign world I run is called Tetara. Tetara’s history is shaped by three major events: The Great War — an ancient conflict that left behind scattered ruins, lost histories, and sealed remnants of old powers. The War of the Gods — a later upheaval that damaged the world further and erased or distorted large parts of recorded history. The Dark Elf War — the most recent and catastrophic conflict.(The original campaign) This war pushed the world to the brink of extinction and sets the stage for the beginning of the entire campaign saga. Where Player Involvement Began Players entered the story at the exact end of the Dark Elf War, when nearly everything was in ruins. (the last remaining kingdom Aras, an island kingdom, made its final stand) There were: no stable governments collapsing borders scattered survivors no clear leadership widespread devastation From that point, the players themselves became the foundation of the new era. In the first campaign, the players founded the first two kingdoms after the war, (Elmwood Republic and Kingdom of Aideon) directly deciding how civilization restarted and what the new world would look like. Everything that exists in modern Tetara — nations, alliances, rivalries, political structures, and emerging cultures — is built on the choices players made in those early sessions. The Player Premise Moving Forward Across all campaigns since then, players continue to drive the direction of the world by: Rebuilding towns, nations, and systems of governance Strengthening or reshaping the kingdoms they originally founded or new ones Exploring ruins and sites left behind by the Great War and War of the Gods Recovering lost knowledge and history Protecting the world from new threats tied to old conflicts Influencing future politics, alliances, and conflicts Deciding what Tetara becomes in the long term The world is intentionally open and player-driven. Each campaign adds new information, new consequences, and new pieces of the world’s story. The Overall Player Goal Across all current and future campaigns, the broad purpose is: Rebuild the world after the Dark Elf War Maintain or evolve the kingdoms players created Uncover the truth about Tetara’s past Understand how the Great War and War of the Gods still affect the present Prevent hidden or forgotten dangers from rising again Shape the next era of Tetara through their actions as teams Players are not just adventurers in the world; they are the ones building the world, rebuilding civilization, and creating the future history of Tetara. If you're ready to explore a multi-layered world where the story reacts to your choices and the limits are as vast as your imagination, grab your dice, and let's create memorable adventures together!

At a glance

Less than a year on StartPlaying

28 games hosted

Highly rated for: World Builder, Storytelling, Creativity

Average response time: 2 hours

Response rate: 100%

Featured Prompts

I became a GM because

I love writing stories and seeing people's thoughts and their own story telling, creating rich vast worlds together.

The three words my players would use to describe me are...

Empathetic, creative, strategic.

When I'm not running games I'm...

Doing videography, writing books, or playing video games.

How Dm/Gm Travis runs games

Narrative-Centric: I focus on storytelling and character development, creating a game where freedom and imagination reign. Each session is designed to be a chapter in our collective story, with your characters’ backgrounds and choices driving the narrative forward. Flexible Rules: While we use D&D 5e as our framework, I adopt a relaxed approach to the rules to prioritize fun and creativity. This allows for a fluid gameplay experience that emphasizes roleplay over mechanics. Interactive and Visual: We utilize Virtual Tabletops (VTT) and Discord to facilitate our games, ensuring smooth communication and immersive encounters. My sessions are enhanced with rich visuals and assets, making each game a vivid experience. NPC Characterization: I do not perform voice acting, but I adeptly match the tones and styles of various NPCs to enrich the narrative and maintain immersion, giving each NPC a distinct presence and role. Adaptive Combat: Combat scenarios vary based on the narrative context. Sometimes it’s traditional turn-based mechanics; other times, you may command armies or resolve conflicts with unique, story-driven outcomes. Technology Integration: Players are required to use the DnD Beyond 20 extension, integrating seamlessly with our game tools for a cohesive and efficient gameplay experience. Deep World Building: The game world is a living, breathing entity with multiple layers of lore and ongoing developments. I actively incorporate your character's backstory into the world, allowing for a personalized and evolving gaming experience.

Dm/Gm Travis's ideal table

Casual, laid back. Mixed players from people who just enjoy the ride to heavy role players. Not strict on rules and easy to respect and get along with anyone regardless of background.

Dm/Gm Travis's Preferences

Platforms

Social

Dm/Gm Travis's games