TheAdventurousGM
he/him
5.0
(10)
Timezone
Identity
About TheAdventurousGM
Since I was a child I've had a passion for adventure and heroic, dramatic lives. When I was a young teen I explored this passion in the dank basements of my close friends where we would have 36 hour TTRPG marathons of dungeon diving and monster slaying. I also pursued living out the epic lives of others on the stage, where I won awards as a competitive actor in the New England One Act Competitions and local Improvisational Acting competitions. After my school years I set out to cut my teeth and gain experience with a life of real world adventure. I've lived in several foreign countries across the globe and become intimately familiar with cultures profoundly different from my own. I've competed in Mixed Martial Arts competitions and worked as a Teacher, Fine Dining Waiter, SCUBA Instructor, Underwater Cave Dive Guide, and more. In the last few years I've returned obsessively to one of my oldest passions, TTRPG; but now I can bring all of my experience from years of being an adventurer and leader into the fold. I bring an easygoing and fun loving attitude that seeks to make others comfortable to manifest the characters they wish to portray into a shared story/simulation with like minded individuals. I bring organizational skills that allow The Table to stay in the action for the duration of a session. I take pride in my ability to craft and run games and sessions that are tailor-fit to a playstyle befitting the Players at The Table, and leave My Tables thoroughly entertained and fulfilled!
At a glance
2 years on StartPlaying
184 games hosted
Highly rated for: Creativity, Knows the Rules, Visual Aid
$20 per session
Average response time: 5 hours
Response rate: 100%
Featured Prompts
I became a GM because
Have you seen stranger things? Well it was pretty much like that. My friends and I would stay up having Mountain Dew and Pizza fueled full weekend gaming sessions, and eventually it was my turn to GM. Folks loved my game and it became harder and harder to get time as a player.
People are always surprised when I tell them
I had to have the rules for D&D 3.5 printed into a binder and change the covers with a free game called Holy Lands (still exists btw) so that my religious parents would let me play with my friends.
When I'm not running games I'm...
Traveling the world and engaging in risky activity. Well, that used to be true at least, now I'm reading, gaming, prepping games, and taking my daughter to the playground. (Something something arrow to the knee...)
How TheAdventurousGM runs games
My favorite games to run and play in are a nearly even mix of social Role-Playing scenes, Combat scenes with interesting and dramatic environmental and tactical elements, and creative problem and puzzle solving. My specialty is a classic Standard Fantasy campaign consisting of exploring fascinating fantasy lands with alien races and cultures that have healthy balance of "Combat" and "Roleplaying Opportunities", That being said, I actually love almost every kind of game on the Roleplaying Game spectrum... I love a Political Intrigue campaign where the whole focus is how to gain power through wit and treachery and the party rarely will face off against an opposing force in pitched combat. I love a brutally lethal Megadungeon where each player should show up with at least 2 backup characters to make it through a session. I love a game that is basically an Improv Acting exercise and the dice rarely make an appearance to settle what's going on. I love a simulationist game where the Players can rely on the dice to setting EVERYTHING that goes on. I love Space Opera I love Westerns I love Xianxia I love Sword & Sorcery I love Sword & Sandals I love Pirates I love Heroes I love Villains I LOVE IT ALL! Mostly I love delivering to my Table what they enjoy out of a game, because when all the Players and the GM are on the same page about tone, style, theme, setting, expectations, etc... that is how I get the most buy-in from players and make the best games happen. My goal is always to assemble a group with compatible interests and then serve them a game that they are going to love.
Featured Prompts
Rules are...
important, because they allow us to communicate effectively on even ground to have our vision shared among the table, and through the randomness of dice provide some unpredictable results to our actions... But it is important to remember the rules serve us and the game, not the other way around.
TheAdventurousGM's ideal table
My ideal table is a group with diverse but complimentary playstyles that all take joy and focus on different aspects of gaming, but appreciate what everyone else brings to the table and take joy in seeing their table-mates happiness as well.
Featured Prompts
I love it when a player
Comes up with a creative solution/idea that I totally could not have seen coming and puts me completely on the backfoot on how to adjudicate the insanity happening at the table.
TheAdventurousGM's Preferences
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