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Alick

he/they

5.0

(6)

Timezone

Europe/brussels

Language

Dutch
English

Identity

LGBTQ+
Queer
Neurodivergent
Cosplayer
Multi-lingual

About Alick

So for a bit of an introduction hi I'm Alick or online mostly known as Lucky. My pronounce are He/They and I am a avid larper, cosplayer but most importantly for this site in particular world builder. i have been playing ttrpgs since i was 16 and have been running ttrpgs since i was 18.

At a glance

Less than a year on StartPlaying

Highly rated for: Creativity, Teacher, Knows the Rules

Featured Prompts

I became a GM because

i wanted to tell stories with my friend and wanted to see them more often.

My favorite books are

anything rick riordan related

When I'm not running games I'm...

i'm either neck deep in my obsian files, playing in games myself, cosplaying, larping or making my own leatherwear.

How Alick runs games

my gm-style is like handing a group lego's and crafting something together. sure you have the buildingblocks already (base world building) but the players are as much part of the crafting of the world. i try to create unique encounters and try to make my players feel like it is their story and not just a group of people finding a plot per chance.

Featured Prompts

I prep by

blasting nightcore or technoswing and losing my night in my ever larger growing obsidian file.

Rules are...

a great guidline that should be worked with and improved upon

When it comes to voices

i'm not the best but i try and thats what counts

Alick's ideal table

people that love a healthy mix of combat rollplay and emotional damage are more then welcome at my table. the story of the players is central and i usually make my stories around the characters or closley tie in their backstories.

Featured Prompts

I love it when a player

loses themselves in a scene and truely embodies their character

I think metagaming...

is natural but should be worked into rollplay and not just shouting numbers over the table

I think min/maxing...

is showing of a passion for knowing the rules but it should be towards a consept and not just how much damage you can do.

Alick's Preferences

Platforms

Game Mechanics

d10 System
d20 System

Game style

Roleplay Heavy

Combat Heavy

Rule of Cool (RoC)

Sandbox / Open World

Realm Building