Nathan banner

Nathan

he/him

5.0

(3)

Timezone

Australia/brisbane

Language

English

About Nathan

I have been DMing for 7 years, and have run multiple campaigns with brand new players and experienced RPG veterans alike. My most recent campaign just finished after nearly 3 years reaching all the way from level 1 to level 20 and I am excited to start some new stories. I run all my campaigns in my own homebrew world with players' actions having lasting impacts on the story of the world. At the forefront of my worldbuilding I enjoy creating engaging social encounters with a diverse pool of npcs, as well as constructing dynamic combat that is centered around puzzle solving and co-operative decision making. Session 0 / character creation is free as this will be chance to vibe check and communicate. Ensuring that you have the best possible time in our campaign and collaborating together to achieve this is a priority of mine and I encourage any specific questions about my DM'ing style and the campaign setting.

At a glance

Less than a year on StartPlaying

11 games hosted

Highly rated for: Creativity, Teacher, World Builder

Average response time: Under 1 hour

Response rate: 100%

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I became a GM because

Me and a group of friends wanted to play and no one else wanted to try being DM. I have been stuck ever since, and loved every session.

How Nathan runs games

I run my games on Roll20 so there will be interactable maps for most encounters. I am proficient at a lot of different things which help quite a bit with DMing. I do my best with character voices and custom combat maps. I have several playlists of ambient music which I have been fine tuning over the years. I also make heavy use of homebrewed items, abilities and monsters to keep the challenges and rewards tailored to the party. Player agency and impact is a core part of my DMing style. I have the one homebrewed world which all my campaigns take place in and in which all my players' characters have had permanent impacts on.

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My games focus on...

Choice and lasting consequence. Being able to leave an impact on the world and have your decisions matter is the most important aspect for me to give my players.

Nathan's ideal table

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I love it when a player

Really get into character and get invested in the world and the story. Because above all roleplaying games are collaborative stories.

Nathan's Preferences

Platforms

Game Mechanics

Themes

Game style

Roleplay Heavy

Combat Heavy

Rule of Cool (RoC)

Sandbox / Open World

Realm Building

Nathan's games