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Indiana

Indiana (she/her)

5.0

(3)

LGBTQ+
Queer
Disabled
Artist
Women/Femme Identifying

3 years on StartPlaying

Highly rated for: Rule of Cool, World Builder, Sets the Mood

About me

Hi! My name is Indiana, I have been familiar with ttrpgs and the ttrpg scene since I was 6 years old, and I have been gming and playing since I could read. I have 14 years of experience with Dungeons and Dragons 3.5, 5e and everything in between, 6 years of experience with d20 modern, and 3 with Star Wars 5E. I run games ranging from high fantasy swords and sorcery to gothic horror and cyberpunk superhero games. I always ensure that I weave the backstories of every single one of my players into the plot regardless of the setting and ensure that the weight of every decision is felt in the world and in the campaign. I have been a game master in 17 campaigns and I have finished 12 of these games with the other 5 being currently ongoing. I have been a game master for players in Saudi Arabia, New Zealand, Brazil, Detroit, Dublin, Dubai and Rio De Janeiro. I have organized all of these games throughout 5 different systems, ranging from Mutants and Masterminds, DND 3.5, 4e, 5E, D20 Modern, Pathfinder, Star Wars 5e and Star Wars d20. I ensure that the worlds my players find themselves in feel alive and lived in, and that every character is memorable. I have connected the backstories of characters who would have not a single thing in common on the surface, revealed deep familial intrigues. Players uncover dark, dark parts of their past while delving into the lore of the worlds i weave, making the worlds feel alive. I make sure that every single one of my games is a safe space for POC and LGBTQIA players. As a member of the LGBTQIA community,I ensure that the worlds that I weave are as diverse as the one we live in. I also make sure that players who deal with disabilities are able to play and feel included at my tables.

GM Style

My DM style makes combat feel action oriented and makes the players feel challenged but also fair and makes the players feel awesome afterwards]. My roleplaying makes my players feel every emotion, from deep sorrow, to pure joy, to horror that makes the hairs on your neck stick up. I make sure that every session leaves the players with just as many questions as it does answers, and I always leave with a hook for the next session. I make sure that my players feel powerful, and I have been a proponent of the rule of cool since the very first time I stepped beyond the GM’S screen. If you're looking for a game that makes you feel like a knight that stands as a lone soldier against the horrors of the darkness, or as a superhero that protects the world from villains and aliens, or as a detective trying to uncover the eldritch horrors that are seeping their way into the city you call home, I’m your girl.

Game platforms used
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