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Charlot

she/they

5.0

(6)

Timezone

America/managua

Language

English
Spanish

Identity

LGBTQ+
Queer
Neurodivergent
Women/Femme Identifying
Game Designer

About Charlot

A consummate storyteller from the age of 5, I took to Tabletop RPGs like a duck to water, weaving complex settings and stories around the characters of others. I specialize in emergent, inventive play, dynamic sandbox campaigns, and complex roleplay. I think there's something utterly unique and beautiful in which a shared story becomes so much more than the sum of it's parts. I use standard RPG consent tools, such as the X-Card, lines, and veils. I'm Queer myself, and run a Queer friendly table. Tone varies, and will be adjusted to the groups taste.

At a glance

1 year on StartPlaying

3 games hosted

Highly rated for: Storytelling, Inclusive, World Builder

How Charlot runs games

Immersive Scenarios. All my adventures are open to multiple solutions, with no forced railroads. Alternate solutions reward inventive players and make the campaign special. Deep Roleplay. NPCs have agency and initiative, and will follow their own goals. Developing relationships and alliances will be key in longer games. Novel Tactics. Foes aren't just waiting for their turn in initiative. Fights are dynamic and hard hitting, with combat accelerated wherever possible. Unsettling Horror: Darkness abounds, with novel monsters and tight scenarios designed to bring the unknown close, and the monstrous closer still.

Charlot's Preferences

Systems

Dungeons & Dragons 5e
Cypher System
Dungeons & Dragons 4e
Lancer
Mothership
Knave 2e
Charlot's games