Simply_Critical
he/him
5.0
(35)
Timezone
Language
Identity
About Simply_Critical
I’ve been running Pathfinder for about 4 years and have been Dm’ing for quite a few years. I pride myself on running games for those who are new to the system and those who may be returning. At my tables, I ensure a friendly environment and enjoyable experiences. My games are where everyone will shine and no character is left behind. Things that make me different as a GM are: - I love to reward creativity, so long as it doesn't unbalance the game even at the expense of the encounters I've spent hours preparing. Creativity is just awesome to see play out, especially when the table is working together - I'm probably the worst at doing voices so if I do try, there might be a laugh there - From what my players tell me, the passion I have for my games is infectious - I always welcome new and returning players and will make it my mission to help anyone get a better understanding of the game and system Things about me as a person: - I'm gay, so I’m an avid supporter of including everyone no matter the background 100% LGBTQ+ Supportive - I’m a furry and my persona is the face of my career. Don’t let the feline charm fool the senses, my dice are Simply Critical In the end, I’m just a chill dude who vibes in telling grand tales. Where the lives of adventurers will possibly change, for better or worse that is for the dice to decide.
At a glance
3 years on StartPlaying
444 games hosted
Highly rated for: Creativity, Teacher, Storytelling
Average response time: 6 hours
Response rate: 100%
Featured Prompts
I became a GM because
I got tired of new players hitting road blocks keeping them from enjoying the ttrpgs system('s) I love.
My 3 systems I'd bring to a desert island would be
Pathfinder 2e Starfinder 2e (when it fully releases) Cyberpunk Red
The three words my players would use to describe me are...
Chaotic, Friendly, and Dedicated
How Simply_Critical runs games
Styles: - Love in-depth roleplay - Creativity - Go with the flow - Tactical combat - Any experience level welcomed
Featured Prompts
I deal with rules issues by...
Either following the rules as written, if I'm unsure of a rule I will usually side with a solid reasoning and then come back with an official ruling after game, or if for Role-playing I will usually say yes if you can sell me the pitch and not break the game.
I once ran a session...
Where my players eradicated mitflits and adopted a Kobold named Dig-Dig 107 who they renamed to Bill and afterwards made the kobolds a vassal state where they grew into a "moon radish" farm empire that supplies the Stolen Lands. May the Dig-Dig's 106 through 001 forever be remembered.
When it comes to voices
I will probably try and fail but there might be some good ones and there will definitely be some bad ones lol
Simply_Critical's ideal table
Featured Prompts
I am for a vibe that's...
Fun and enjoyable but also trauma filled. I'll take it as a personal loss that your therapist hasn't heard of the grandma fertilizer that the goblin door knockers are selling in a village near your current campaign.
I think it's a red flag when players...
1 - Attempt to be the Main Character 2 - Be disrespectful in any manor 3 - Try's to backseat Gm 4 - Refuses to communicate
I think metagaming...
Has a place and a time, that time is not at my tables. I do my best effort that every play through of an adventure is unique to the group. So metagaming will have no real benefits at my table and will hinder you if rely on it.
Simply_Critical's Preferences
Platforms
Game Mechanics