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Daniel "Dio" Sakellariou

n/a

5.0

(4)

Timezone

America/denver

Identity

Streamer
Podcaster
Artist
Teacher/Educator
Voice Actor

About Daniel "Dio" Sakellariou

A little about me -Christian GM -I am a professional actor, writer, teacher and theater director -2truth1lie: I've lived in four cities, acted in The Chosen, and listened to session 1 of Dungeon's and Daddies +6 times. New!* GM Community Discod: https://discord.gg/peYYa9Xe Nerd Info -Favorite heroes: Ajax, Percy Jackson, Annabeth Chase, Leonidas, Han Solo, Morgiana, Sinbad, Alfred Kropp, Hercules, Reepicheep, Elwin Ransom, Raithe of Dureya -Favorite DM: Brennan Lee Mulligan -Favorite storytellers: Micheal J. Sullivan, Jane Austin, Brs. Grimm, Jason Anspach, Scheherazade, C.S.Lewis,

At a glance

2 years on StartPlaying

Highly rated for: Sets the Mood, Storytelling, Voices

How Daniel "Dio" Sakellariou runs games

Brennan Lee Mulligan, "The game is not about what you prepare, it's about what happens" season 7, ep.6 As a Game Master I want something fun and a story that becomes our own: high court drama, horror, fated romance, sleeping evil wakened or slash-and-shoot action, or even something campy and 4th wall-breaking. Come and travel under a thousand suns! Join comrades over mead, cross your sword with claw, peek through the scented veils of palace courtesans, venture across shifting sands and sea...well anyway, let the imagination run. My GM style is flexible and cinematic, and I am down to add new mechanics to combat or roll play (making it advantageous and dangerous). Roleplay is my favorite part if you do too, lovely! As a GM here are my lines -I am fine roll playing arguments, flirtation, and lying intrigue. -Intimacy "scenes" are a no. -ROLEPLAY *Any action at the table should not be taken personally. *If a PC's (player character) actions have no in-game motivation that *Action will be redacted (Example: Random theft from other PCs and AbilityScore bullying etc. -No evil characters (Roleplaying a goal antagonistically is different) -Karmaitc Law: *If players do extreme evil (i.e. torturing or murder-hoboing) negative repercussions will happen. *Good acts will earn boons

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