Roger the Frank (he/him)
5.0
(56)
4 years on StartPlaying
918 games hosted
Highly rated for: Creativity, Storytelling, Visual Aid
About me
My love of role-playing games began with one simple question during an after-school D&D campaign hosted by my high school math teacher. Our party entered a seemingly empty village and found a large cache of valuables waiting in the town square. Two terrified villagers approached and begged us not to take anything, explaining that the supplies were there to appease an approaching bandit party. But the villagers were at an impasse: without the supplies, they would perish; without the offering, the bandits would take everything by force. More villagers emerged from hiding, some warning us away and others begging for our help. "So," my teacher asked, "What do you want to do?" As a professional GM, my goal is to share the thrill of endless possibility and moral urgency I felt then by combining my backgrounds in performance, writing fiction, and multimedia art to set the stage for *your* creativity. The adventures I write, the worlds I develop, and the characters I play are there to help you choose which problems to solve and how to solve them, because those choices are what make role-playing games so rewarding. So, what do you want to do?
GM Style
I try to conform my style to whatever is best-suited to each party and their campaign. There are so many ways to enjoy this game that I find it works best to ask players a lot of questions, seek a lot of feedback, and always be prepared to adjust. I take a lot of pride in the reviews people write after playing in my games, but here are three which I think best reflect the kind of experience I always strive for: "Derek gives players the space to have fun and really enjoy their characters. He encourages role play and allows his games to really interact with his player's actions." - Cory "The mark of a great DM isn't simply knowing the rules, or having all the tools money can buy. The real mark is when they are a gifted storyteller that draws you in, and doesn't let you go until they leave you wanting more next week. Derek is an exciting DM -- and I have played with hundreds, and would only say that about a handful. " - Bruce "I can’t say enough good things about Derek. He seamlessly blends homebrew and official content. Encourages and rewards creativity. His world building, theatrics and writing are second to none. Lastly, he can keep a table mixed with with old pros and noobs running smoothly and happy. If he is running a game you are interested in, don’t hesitate and book it now." - Locke
Games played
Game platforms used
Game Master Reviews (56)
Proficiencies
Players say this GM is great at:
Creativity
Storytelling
Visual Aid
I starting playing with Roger after a friend recommended StartPlaying as a way to get back into D&D after many years away. Given I had last played when 3rd Edition was the mainstay, I had a lot to wade into with 5e rules, D&D Beyond and Foundry, and knocking off the rust on my game understanding in general. Roger is super patient with all of this for new and returning players, and I very quickly felt comfortable again. Even more, it feels like we've been playing together for years. Roger strikes the perfect balance between gameplay mechanics and player creativity. He has a seemingly encyclopedic grasp on the rules to help guide and correct when a spell or feature doesn't work the way you think. But he is equally eager to help you find a way to do the fun and crazy thing you were going for within the boundaries, instead of just shutting you down. It's very clear that the final arbiter for what goes is "is it fun?" Just from topics that have come up in Discord and in pregame chats, I can also tell that Roger puts a lot of time and energy into improving his craft. He has alluded to taking Improv classes, learning complex AI art generation tools, and following new rule advances. It is crystal clear that crafting a high quality gaming experience is his passion. I would definitely recommend playing with Roger to anyone, and I hope to keep playing with him for many sessions to come.
He accommodates all players and play-styles. Highly professional. Has a good grasp of the rules, gives fair rulings and still allows for cool moments. Good character improv and is good at balancing encounters. Uses quality maps and foundry modules and has all the official source materials.
If only I had the time needed to stay playing I would. Roger provides some incredible scene detail, great views and even greater effects that keep you tied to the story. He provides incredible sense of scale and knows the strengths and weaknesses of your party. I would recommend anyone looking to give D&D a proper go to go with him. As he is extremely knowledgeable and approachable.
Roger the Frank is a terrific DM who runs a dynamic and fun table. His Avernus campaign has been chock full of chaos, shenanigans, and good times. I've watched him interact with a variety of players of differing play styles and levels of experience and I'm always impressed by his ability to provide an environment that is beginner-friendly while also providing room for experienced players to exercise their creativity. Although he clearly spends a great deal of time preparing, one of his greatest strengths is improvisation and he has a keen understanding of when to follow his players off the rail. His campaign is a highlight of my week and I recommend him to both new and experienced players alike.
Derek is a fantastic GM. He uses lighting and music to great effect to build the mood of the story. He knows the rules well and helps teach others, but he will also bend the rules when appropriate to enable player creativity. And while he's doing all of this, he'll create an incredibly fun and engaging story and session. I would absolutely recommend Derek to anyone looking for an amazing GM!
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