RobK-GM
he/him
5.0
(12)
Timezone
About RobK-GM
With over 7 years of Dungeon Mastering experience and 4 completed longform campaigns under my belt, I specialize in creating immersive, character-driven adventures that leave lasting memories. My games are built on a living world, dynamic storytelling, and a deep commitment to ensuring every player feels like a central part of the narrative. Whether it's high-stakes intrigue, epic combat, or heartfelt roleplay, I craft each session to be engaging, balanced, and unforgettable.
At a glance
Less than a year on StartPlaying
25 games hosted
Highly rated for: Creativity, Rule of Cool, Sets the Mood
Featured Prompts
I became a GM because
The campaign I was in was taking a break. I didn't want to go without D&D so I ran a three-shot. I liked it even though I was terrible, I DM'd in person for some friends a couple times. Eventually I started an online campaign and haven't looked back.
How RobK-GM runs games
Living world sandbox where improvisational storytelling rules. Typically there is a focus on social interaction role playing, with combat taking a close secondary role. Exploration is less frequent but not entirely forgotten.