Robert Lord
he/him
5.0
(9)
Timezone
Identity
About Robert Lord
With over 30 years of experience in the world of tabletop roleplaying games, I've had the pleasure of both playing and running a diverse array of adventures. From the classic realms of fantasy to the far reaches of science fiction, my passion for storytelling and immersive gameplay has only grown stronger over the decades. Whether you're a seasoned player or new to the hobby, I'm excited to share my knowledge, tips, and enthusiasm for the rich and captivating world of tabletop RPGs. Let's embark on epic quests and create unforgettable stories together!
At a glance
1 year on StartPlaying
3 games hosted
Highly rated for: World Builder, Visual Aid, Storytelling
Featured Prompts
My 3 systems I'd bring to a desert island would be
Fate, Burning Wheel, and Knave
My favorite system of all Time is
Burning Wheel
When I'm not running games I'm...
Gardening, writing, and playing Elden Ring.
How Robert Lord runs games
My style of running tabletop roleplaying games centers around creating immersive worlds where players can truly lose themselves. While I adhere closely to the rules as written, I also craft custom items, monsters, NPCs, and settings to enrich the experience. I bring characters to life with distinctive voices and provide detailed handouts that add depth and texture to the game. Mystery is a key element in my storytelling, keeping players engaged and curious. I emphasize in-depth roleplaying, weaving intricate subplots for rich character development. My approach to combat is rooted in old-school principles, focusing on difficulty and tactics without a lot of hand-holding. High player agency is crucial in my games, ensuring that every decision shapes the story in meaningful ways. All of this is supported by my handmade maps and handouts, creating a dynamic and unforgettable gaming experience.
Featured Prompts
If my games were Movies they'd be directed by...
Either Lloyd Kaufmann or Michael Mann
I prep by
Making maps and generating concepts, designing antagonists.
Rules are...
generally as written.
Robert Lord's ideal table
Lore and roleplay heavy players will enjoy my table, as will those who favor challening encounters and sticky situations. It's generally my job to prompt your character to challenge their beliefs and then to fight for what they beleive in.
Featured Prompts
I am for a vibe that's...
Serious subject matter but with silly voices
I love it when a player
Engages with the world and collaborates
I think it's a red flag when players...
don't engage with the lore, settings, or story.
Robert Lord's Preferences
Systems
Game Mechanics